Land Crusher: Difference between revisions

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! colspan=2 | Light Land Crusher !! colspan=3 | Heavy Land Crusher
! colspan=2 | Light Land Crusher !! colspan=3 | Heavy Land Crusher
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details
! Attribute Effect !! MP Usage !! Level Required !! Attribute Effect  !! Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! MP Usage !! Cooldown
|-
|-
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 40 || rowspan=2 | {{SkillText|Heavy|144|120}} || 18 Seconds
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 40 || rowspan=2 | {{SkillText|Heavy|144|120}} || 18 Seconds
|-
|-
| [Enhanced] || 14.4 Seconds
| [Enhanced] || 14.4 Seconds
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 806 + 236*9}}}}% || {{formatnum:{{#expr: (806 + 236*9)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 175 + 50*9}}}}% || {{formatnum:{{#expr: (175 + 50*9)*1.44}}}}%
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Land Crusher''' can deal up to {{formatnum:{{#expr: 806 + 236*9}}}}% ({{formatnum:{{#expr: 175 + 50*9}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (806 + 236*9)*1.44}}}}% ({{formatnum:{{#expr: (175 + 50*9)*1.44}}}}% in PvP) Physical Damage.
*The initial hit and first part of the demonic eruption can hit up to two platforms above you.
*The initial hit and first part of the demonic eruption can hit up to two platforms above you.
*For damage, this is best used on Super Armor enemies or near a wall as the skill will otherwise launch enemies high up, making the rest of the skill do less hits.
*For damage, this is best used on Super Armor enemies or near a wall as the skill will otherwise launch enemies high up, making the rest of the skill do less hits.