Death Touch: Difference between revisions

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(They fixed the MP regen going away 1 tic too early apparently.)
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| [[File:DemActive5.png]]
| [[File:DemActive5.png]]
| {{SkillType|SA|T}} Clutch the nearest enemy with hands made of demonic energy.<br>
| {{SkillType|SA|T}} Clutch the nearest enemy with hands made of demonic energy.<br>The grabbed enemy takes continuous damage with no hitstun and has its move/jump speed decreased while recovering some of your MP.
The grabbed enemy takes continuous damage with no hitstun and has its move/jump speed decreased while recovering some of your MP.
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| align="left" | 35 || 1164% || 148%
| align="left" | 35 || 1164% || 148%
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<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Mode !! Regular !! [[Codex Gigas]]
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! {{PvE}}
| {{formatnum:{{#expr: 3218 + 412*7}}}}% || {{formatnum:{{#expr: (3218 + 412*7)*1.3)}}}}%
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! {{PvP}}
| {{formatnum:{{#expr: 1164 + 148*7}}}}% || {{formatnum:{{#expr: (1164 + 148*7)*1.3)}}}}%
|}
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| align="center" width="150" |  [[Codex Gigas]]
| align="center" width="150" |  [[Codex Gigas]]
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<br>
== Tips and Details ==
*'''Death Touch''' can deal up to {{formatnum:{{#expr: 3218 + 412*7}}}}% ({{formatnum:{{#expr: 1164 + 148*7}}}}% in PvP) Physical Damage.
*The MP recovery wears off 1 second before the debuff would end, recovering only 4% MP instead of 5%.
**The HP drain does work for all 5 seconds however, draining 5% of your attack as HP.
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