Titles/Rigomor: Difference between revisions

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| Clear [[13-3]] once.
| Clear [[13-3]] once.
| Clear [[13-3]] 50 times.
| Clear [[13-3]] 50 times.
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| We've found the most efficient movement by training repeatedly.
| Attack Speed +5% <br>Command Attack Damage +5%<br>MP Gain on Attack +15%<br>MP Gain on Hit +15%
| Attack Speed +5% <br>Command Attack Damage +5%<br>MP Gain on Attack +15%<br>MP Gain on Hit +15%
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| Clear [[13-3]] once.
| Clear [[13-3]] once.
| Defeat [[13-4|Trosh ]] 990 times.
| Defeat [[13-4|Trosh ]] 990 times.
|  
| They always say come hell or high water, but I didn't think they'd both happen at the same time!
| Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
| Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
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| Clear [[13-4]] once.
| Clear [[13-4]] once.
| Destroy [[13-4|Heat Stone]] 500 times.
| Destroy [[13-4|Heat Stone]] 500 times.
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| A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
| HP +15700.<br> Upon awakening, removes all debuffs. (60s Cooldown). <br>
| HP +15700.<br> Upon awakening, removes all debuffs. (60s Cooldown). <br>
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| Clear [[13-4]] once.
| Clear [[13-4]] once.
| Defeat [[13-4]] Monsters 150000 times.
| Defeat [[13-4]] Monsters 150000 times.
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| The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
| Physical Attack +5%<br>Magical Attack +5%<br>Ignore Magical Defense +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Water Resistance +150
| Physical Attack +5%<br>Magical Attack +5%<br>Ignore Magical Defense +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Water Resistance +150
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