Checkmate/Stage 2: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Hits per Grenade !! Number of Grenades
|-
|-
| align=left | 99 || % || - || 200 MP || 36 Seconds
| align=left | 99 || 1684% || 4 || 5 || 200 MP || 36 Seconds
|}
|}


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! Level Required !! Damage (Magical)
! Level Required !! Damage (Magical)
|-
|-
| align=left | 99 || %
| align=left | 99 || 459%
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Mode !! Regular  
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Rose}}"
! Per Grenade !! Max
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: }}}}%  
| {{formatnum:{{#expr: 1684*4}}}}% || {{formatnum:{{#expr: 1684*4*5}}}}%  
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: }}}}%
| {{formatnum:{{#expr: 459*4}}}}% || {{formatnum:{{#expr: 459*4*5}}}}%
|}
|}
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== Tips and Details ==
*Due to each grenade explosion being separate, player sized targets will typically take a maximum of 2 grenades.
*Due to grenades being thrown both in front and behind Rose, getting full hits is only possible against targets which completely overlap her.
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