Over Taker: Difference between revisions
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m (Text replacement - "08/06/2015 || -" to "08/06/2015 || 01/13/2016") |
Gameboy224 (talk | contribs) m (Text replacement - "05/29/2014 || -" to "05/29/2014 || 09/17/2014") |
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! KR !! NA | ! KR !! NA | ||
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| 05/29/2014 || | | 05/29/2014 || 09/17/2014 || align="left" | | ||
*{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}} | *{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}} | ||
*{{buff|Increased Nasod Spike count in {{CX}}{{CX}}{{CDX}} to 3. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}} | *{{buff|Increased Nasod Spike count in {{CX}}{{CX}}{{CDX}} to 3. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}} |