Nightmare: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
[[Image:NightmareDarkness.png|thumb|The opponent's screen after being hit by Nightmare.]]
*The enemy's screen becomes dark and muddled when they are hit with this skill, making it harder to see.
*The enemy's screen becomes dark and muddled when they are hit with this skill, making it harder to see.
*The skill will pull in any surrounding enemies even from outside the explosion's range, ensuring more enemies are hit by the explosion.
*The skill will pull in any surrounding enemies even from outside the explosion's range, ensuring more enemies are hit by the explosion.
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**However, the explosion's hitbox persists for the first two warps, meaning if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
**However, the explosion's hitbox persists for the first two warps, meaning if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
*Due to the skill gaining 4 CP itself, you only need 6 CP to be able to warp 10 times, as long as you switch from Ciel.
*Due to the skill gaining 4 CP itself, you only need 6 CP to be able to warp 10 times, as long as you switch from Ciel.
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== Gallery ==
<gallery>
Image:NightmareDarkness.png|The opponent's screen after being hit by Nightmare.
</gallery>
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