Quick Strike: Difference between revisions
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*Making contact with enemies during the dash forward will not carry them along, instead stopping you in place until you land. | *Making contact with enemies during the dash forward will not carry them along, instead stopping you in place until you land. | ||
*Enemies at the very edge of the skill may not take all hits, so proper aim is required. | *Enemies at the very edge of the skill may not take all hits, so proper aim is required. | ||
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==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/17/2020 || - || colspan=2 align="left" | | |||
*'''Rush''' added. | |||
|} | |||
<br> | <br> | ||