Shadow Fang: Difference between revisions

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| [[File:SilentShadowTSkill3.png]]
| [[File:SilentShadowTSkill3.png]]
| {{SkillType|SA|S}} In a world of pitch-black darkness, the shadows scratch and bite enemies according to the will of the body. (Can be used in midair)
| {{SkillType|SA|S}} A world of obsidian darkness. The shadow will scratch and maul the enemy under your command. (Can also be used in midair)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=3 | [Deep Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=3 | [Obsidian Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Scratching !! rowspan=2 | Biting !! rowspan=2 | Scratching !! colspan=2 | Biting !! rowspan=2 | Shadow - Scratching (Physical) !! colspan=2 | Max Hits
! rowspan=2 | Scratch !! rowspan=2 | Maul !! rowspan=2 | Scratch !! colspan=2 | Maul !! rowspan=2 | Shadow - Scratch (Physical) !! colspan=2 | Max Hits
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Per Gap !! Gap Count !! Per Gap !! Gap Count
! Per Gap !! Gap Count !! Per Gap !! Gap Count
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=12 | [[Pitch Black Moon]]/[[Memory's End]]
! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=12 | [[Obsidian Moon]]/[[Memory's End]]
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=6 | Normal !! colspan=6 | Heavy
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=6 | Normal !! colspan=6 | Heavy
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Scratching !! colspan=2 | Biting !! rowspan=2 | Total !! rowspan=2 | Scratching !! colspan=2 | Biting !! rowspan=2 | Total !! rowspan=2 | Scratching !! colspan=2 | Shadow - Scratching || colspan=2 | Biting !! rowspan=2 | Total !! rowspan=2 | Scratching !! colspan=2 | Shadow - Scratching || colspan=2 | Biting !! rowspan=2 | Total
! rowspan=2 | Scratch !! colspan=2 | Maul !! rowspan=2 | Total !! rowspan=2 | Scratch !! colspan=2 | Maul !! rowspan=2 | Total !! rowspan=2 | Scratch !! colspan=2 | Shadow - Scratch || colspan=2 | Maul !! rowspan=2 | Total !! rowspan=2 | Scratch !! colspan=2 | Shadow - Scratch || colspan=2 | Maul !! rowspan=2 | Total
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max  
! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max !! Per Gap !! Max  
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== Tips and Details ==
== Tips and Details ==
*The '''Scratching''' gap appears at eye level, allowing the bottom gap from '''Shadow - Scratching''' to hit enemies at the same height as you. Only tall enough targets can be hit by both shadow gaps however.
*The '''Scratch''' gap appears at eye level, allowing the bottom gap from '''Shadow - Scratch''' to hit enemies at the same height as you. Only tall enough targets can be hit by both shadow gaps however.
*Only wide enough targets can take damage from all 3 '''Biting''' gaps, though landing two of them is possible on most enemies with proper positioning.  
*Only wide enough targets can take damage from all 3 '''Maul''' gaps, though landing two of them is possible on most enemies with proper positioning.  
*The skill will create 3 '''Biting''' gaps towards the screen when facing right, or into the background when facing left. This has no actual effect on its hitbox though, and the skill cannot hit across the Z-axis.
*The skill will create 3 '''Maul''' gaps towards the screen when facing right, or into the background when facing left. This has no actual effect on its hitbox though, and the skill cannot hit across the Z-axis.
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| 12/31/2020 || - || colspan=2 align="left" |  
| 12/31/2020 || - || colspan=2 align="left" |  
*{{buff|'''Biting''' damage increased.}}
*{{buff|'''Maul''' damage increased.}}
*{{buff|'''Shadow - Scratching''' non-[Enhanced] damage increased.}}
*{{buff|'''Shadow - Scratch''' non-[Enhanced] damage increased.}}
**[Enhanced] '''Shadow - Scratching''' unchanged.
**[Enhanced] '''Shadow - Scratch''' unchanged.
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