Titles/Rigomor: Difference between revisions
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| '''Leviathan''' | | '''Leviathan''' | ||
| Clear [[Sea of Ruin]] once. | | Clear [[Sea of Ruin]] once. | ||
| Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss | | Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 300 times. | ||
| These colossal beasts deliver a heavy blow. | | These colossal beasts deliver a heavy blow. | ||
| All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br> | | All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br> | ||
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| '''Extreme Alternative''' | | '''Extreme Alternative''' | ||
| Clear [[Abandoned Deep-Sea Tunnel]] once. | | Clear [[Abandoned Deep-Sea Tunnel]] once. | ||
| Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] | | Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 100 times. | ||
| Machines think in 0 and 1. Your damage now is also 0 and 1 | | Machines think in 0 and 1. Your damage now is also 0 and 1 | ||
| Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage. | | Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage. | ||
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| '''Come Hell and High Water''' | | '''Come Hell and High Water''' | ||
| Clear [[Trosh's Nest]] once. | | Clear [[Trosh's Nest]] once. | ||
| Defeat [[Trosh's Nest|Trosh]] | | Defeat [[Trosh's Nest|Trosh]] 300 times. | ||
| They always say come hell or high water, but I didn't think they'd both happen at the same time! | | They always say come hell or high water, but I didn't think they'd both happen at the same time! | ||
| Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | | Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | ||
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| '''Survival of the Cold''' | | '''Survival of the Cold''' | ||
| Clear [[Abandoned Icerite Plant]] once. | | Clear [[Abandoned Icerite Plant]] once. | ||
| Defeat [[Abandoned Icerite Plant]] Monsters | | Defeat [[Abandoned Icerite Plant]] Monsters 50000 times. | ||
| The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | | The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | ||
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | | +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | ||
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| '''Exploit the Weakness''' | | '''Exploit the Weakness''' | ||
| Clear [[Titan's Grotto]] once. | | Clear [[Titan's Grotto]] once. | ||
| Clear [[Titan's Grotto]] | | Clear [[Titan's Grotto]] 50 times. | ||
| It's wise to exploit the weakness you see. | | It's wise to exploit the weakness you see. | ||
| Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | | Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | ||
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| '''The Setting Sun''' | | '''The Setting Sun''' | ||
| Clear [[Titan's Grotto]] with S rank once. | | Clear [[Titan's Grotto]] with S rank once. | ||
| Clear [[Titan's Grotto]] | | Clear [[Titan's Grotto]] 500 times with S rank. | ||
| The sun must set. But is there a guarantee that the sun will rise the next day? | | The sun must set. But is there a guarantee that the sun will rise the next day? | ||
| Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | | Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | ||
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