G-96 Pressure Grenade: Difference between revisions

From Elwiki
m (Text replacement - "05/27/2021 || -" to "05/27/2021 || 06/23/2021")
No edit summary
Line 52: Line 52:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Empowered G-96 Pressure Grenade !! colspan=2 | Light G-96 Pressure Grenade
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 160 MP
|}
<br>
== [[Skill Traits]] (05/27/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
Line 75: Line 64:
== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{#vardefine:damage_throw      |66}}
{{#vardefine:damage_grenade    |984}}
{{#vardefine:damage_throw_pvp  |26}}
{{#vardefine:damage_grenade_pvp |394}}
{{#vardefine:grenade_count      |5}}
{{#vardefine:total_damage_normal                                  |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  {{#var:grenade_count}} }}}}
{{#vardefine:total_damage_normal_empowered                        |{{#expr: {{#var:total_damage_normal}}      *  1.2 }}}}
{{#vardefine:total_damage_normal_pvp                              |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  {{#var:grenade_count}} }}}}
{{#vardefine:total_damage_normal_empowered_pvp                    |{{#expr: {{#var:total_damage_normal_pvp}}  *  1.2 }}}}
{{#vardefine:total_damage_normal_midair                            |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  ({{#var:grenade_count}}-1) }}}}
{{#vardefine:total_damage_normal_midair_pvp                        |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  ({{#var:grenade_count}}-1) }}}}
{{#vardefine:total_damage_over_strike                              |{{#expr: {{#var:total_damage_normal}}          *  1.2 }}}}
{{#vardefine:total_damage_over_strike_empowered                    |{{#expr: {{#var:total_damage_over_strike}}      *  1.2 }}}}
{{#vardefine:total_damage_over_strike_pvp                          |{{#expr: {{#var:total_damage_normal_pvp}}      *  1.2 }}}}
{{#vardefine:total_damage_over_strike_empowered_pvp                |{{#expr: {{#var:total_damage_over_strike_pvp}}  *  1.2 }}}}
{{#vardefine:total_damage_quarter_master_normal                    |{{#expr: {{#var:total_damage_normal}}                            *  1.2}}}}
{{#vardefine:total_damage_quarter_master_normal_empowered          |{{#expr: {{#var:total_damage_quarter_master_normal}}            *  1.2}}}}
{{#vardefine:total_damage_quarter_master_normal_pvp                |{{#expr: {{#var:total_damage_normal_pvp}}                        *  1.1}}}}
{{#vardefine:total_damage_quarter_master_normal_empowered_pvp      |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}        *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike              |{{#expr: {{#var:total_damage_quarter_master_normal}}            *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_empowered    |{{#expr: {{#var:total_damage_quarter_master_over_strike}}        *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}        *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_empowered_pvp |{{#expr: {{#var:total_damage_quarter_master_over_strike_pvp}}    *  1.2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal                    |{{#expr: {{#var:total_damage_normal_midair}}        *  1.2    *  1.3                  round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_empowered          |{{#expr: {{#var:total_damage_normal_midair}}        *  1.2    *  1.3          *  1.2  round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp                |{{#expr: {{#var:total_damage_normal_midair_pvp}}    *  1.1    *  1.1                  round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_empowered_pvp      |{{#expr: {{#var:total_damage_normal_midair_pvp}}    *  1.1    *  1.1          *  1.2  round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike              |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}    *  1.2            round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_empowered    |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}    *  1.2    *  1.2  round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}*  1.2            round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_empowered_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}*  1.2    *  1.2  round2}}}}
<div style="overflow-x:auto">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Quarter Master]] !! colspan=4 | [[Quarter Master]]/[[Key of Proof]] Used midair
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
|  {{formatnum:{{#var:total_damage_normal                                                  }}}}%
||  {{formatnum:{{#var:total_damage_normal_empowered                                        }}}}%
||  {{formatnum:{{#var:total_damage_over_strike                                              }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_empowered                                    }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal                                    }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_empowered                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike                              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_empowered                    }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_empowered            }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_empowered        }}}}%
|-
! {{PvP}}
|  {{formatnum:{{#var:total_damage_normal_pvp                                              }}}}%
||  {{formatnum:{{#var:total_damage_normal_empowered_pvp                                    }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_pvp                                          }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_empowered_pvp                                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal_pvp                                }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_empowered_pvp                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_pvp                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_empowered_pvp                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_pvp                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_empowered_pvp        }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_empowered_pvp    }}}}%
|}
</div>
*Using the initial grenade in midair decreases the number of grenades by 1 due to [[Arsenal Reinforcement]] at maximum level.
=== Total Damage (05/27/2021 KR Patch) ===
{{#vardefine:total_damage_normal_heavy                                      |{{#expr: {{#var:total_damage_normal}}          *  1.44 }}}}
{{#vardefine:total_damage_normal_heavy                                      |{{#expr: {{#var:total_damage_normal}}          *  1.44 }}}}
{{#vardefine:total_damage_normal_heavy_pvp                                  |{{#expr: {{#var:total_damage_normal_pvp}}      *  1.44 }}}}
{{#vardefine:total_damage_normal_heavy_pvp                                  |{{#expr: {{#var:total_damage_normal_pvp}}      *  1.44 }}}}