Evoke: Difference between revisions
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*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform. | *As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform. | ||
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members. | *'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members. | ||
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of Damage Reduction, however it will depend on allies Health | *It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of Damage Reduction, however it will depend on allies' Health. | ||
*While [[Evoke]] debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything. | *While [[Evoke]] debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything. | ||
*Using [[Evoke]] while the target is [[Status Effects|Frozen]] will cause the target to unfreeze, however [[Status Effects|Petrifying]] will not. | *Using [[Evoke]] while the target is [[Status Effects|Frozen]] will cause the target to unfreeze, however [[Status Effects|Petrifying]] will not. |