Wolf Stance 2: Wind Wedge: Difference between revisions

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*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
**The bleeding chance only applies to the initial 3 strikes and not the last.
**The bleeding chance only applies to the initial 3 strikes and not the last.
*If chained to [[Wolf Stance 3: Wolf Claw]], there will be a small amount of time between them where Ara isn't Super Armored or invincible. This can cause it to fail to chain into [[Wolf Stance 3: Wolf Claw]] if you are hit during this moment, which can be very noticeable during enemy attacks that hit quickly and frequently.
*When chained into a different skill, this skills invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Killing Howl|Secret Wolf Arts: Killing Howl]].
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