Gun Dance/ModA: Difference between revisions
From Elwiki
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**Because of this, it is almost always preferable to use this version of the skill. | **Because of this, it is almost always preferable to use this version of the skill. | ||
*It is not possible to deal all 11 '''Random Fire''' hits in addition to the '''Kick'''. | *It is not possible to deal all 11 '''Random Fire''' hits in addition to the '''Kick'''. | ||
*While the '''Cancel''' damage represents an average of 8 '''Random Fire''' hits and the '''Kick''', the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% with 10 '''Random Fire''' shots and the '''Kick''', however, it is safer and more efficient to cancel earlier to maintain [[Frenzy]] as well to use other skills. | *While the '''Cancel''' damage represents an average of 8 '''Random Fire''' hits and the '''Kick''', the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 '''Random Fire''' shots and the '''Kick''', however, it is safer and more efficient to cancel earlier to maintain [[Frenzy]] as well to use other skills. | ||
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