Velder's Hallucination: Difference between revisions

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*Have 1 Secret Dungeon Entry Permit [[File:HQ Shop Item 700015.png|50px]] in your inventory.
*Have 1 Secret Dungeon Entry Permit [[File:HQ Shop Item 700015.png|50px]] in your inventory.
*Must be Level 70 or higher.
*Must be Level 70 or higher.
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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Bloody_Glitter_Spearman.jpg|60px]]
|[[File:Bloody_Glitter_Spearman.jpg|60px]]
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*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
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| General=<span style="display:none">{{</span>
| General=<span style="display:none">{{</span>
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]
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*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
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| Potions=<span style="display:none">{{</span>
| Potions=<span style="display:none">{{</span>
==Player Potions==
==Player Potions==
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**Only Bloody Spear Glitter, Bloody Sniper Glitter, Bloody Magic Glitter, as well as their Awakened General variants will consume blue potions.
**Only Bloody Spear Glitter, Bloody Sniper Glitter, Bloody Magic Glitter, as well as their Awakened General variants will consume blue potions.
''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion.  Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.
''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion.  Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.
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| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
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|[[File:Demoniac_Cannon.jpg|60px]]
|[[File:Demoniac_Cannon.jpg|60px]]
|'''Demoniac Cannon''' - This is a same variant of the '''Demoniac Cannon''' that you have encountered throughout Velder.
|'''Demoniac Cannon''' - This is a same variant of the '''Demoniac Cannon''' that you have encountered throughout Velder.
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:Sullen_Joaquin.jpg|60px]]  
|[[File:Sullen_Joaquin.jpg|60px]]  
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*Keep an eye out for Hallucination\Puppet Debuff and do not attack until it is clear no one sees you under its effect even if you do not see yourself under its effect.
*Keep an eye out for Hallucination\Puppet Debuff and do not attack until it is clear no one sees you under its effect even if you do not see yourself under its effect.
{{!}}}
{{!}}}
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   {{tabs
   {{tabs