User:ED Senne: Difference between revisions

From Elwiki
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| width="40" rowspan=2 | [[File:LuCielSkill5.png]]  
| width="40" rowspan=2 | [[File:LuCielSkill5.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Flick Shot]]'''
| align="center"  width="150" | '''[[Flick Shot]]'''
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*{{nerf|Bullet does not split.}}
*{{nerf|Bullet does not split.}}
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*Homing reworked so nearby targets have priority.
*Homing reworked so nearby targets have priority.
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| class="skill-wrap" align="center" width="150" | '''[Enhanced]<br>[[Flick Shot]]'''
| align="center" width="150" | '''[Enhanced]<br>[[Flick Shot]]'''
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*'''Additional Hit''' occurs immediately when '''Magic Bullet''' deals damage.
*'''Additional Hit''' occurs immediately when '''Magic Bullet''' deals damage.
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| width="40" | [[File:LuCielSkill2.png]]  
| width="40" | [[File:LuCielSkill2.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Stomp]]'''
| align="center"  width="150" | '''[[Stomp]]'''
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*{{buff|Damage increased from 2048% → 2457%.}}
*{{buff|Damage increased from 2048% → 2457%.}}
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| width="40" rowspan=2 | [[File:LuCielSkill6.png]]  
| width="40" rowspan=2 | [[File:LuCielSkill6.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Evil Claw]]'''
| align="center"  width="150" | '''[[Evil Claw]]'''
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*Changed from {{SkillType|SA|T}} to {{SkillType|SA|S}}.
*Changed from {{SkillType|SA|T}} to {{SkillType|SA|S}}.
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**Damage increased to match: 548% → 1096%.
**Damage increased to match: 548% → 1096%.
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| class="skill-wrap" align="center"  width="150" | '''[Enhanced]<br>[[Evil Claw]]'''
| align="center"  width="150" | '''[Enhanced]<br>[[Evil Claw]]'''
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*{{buff|'''Absolute Restraint''' duration increased from 1 to 2 seconds.}}
*{{buff|'''Absolute Restraint''' duration increased from 1 to 2 seconds.}}
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| width="40" | [[File:LuCielSkill9.png]]  
| width="40" | [[File:LuCielSkill9.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Nether Shredder]]'''
| align="center"  width="150" | '''[[Nether Shredder]]'''
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*{{buff|'''Gigantic''' trait size becomes default.}}
*{{buff|'''Gigantic''' trait size becomes default.}}
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| width="40" | [[File:LuCielSkill11.png]]  
| width="40" | [[File:LuCielSkill11.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Aura of Punishment]]'''
| align="center"  width="150" | '''[[Aura of Punishment]]'''
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*'''Lu''' animation adjusted to be similar to Force skill or [[Soul Sigil]] activation instead of jumping.
*'''Lu''' animation adjusted to be similar to Force skill or [[Soul Sigil]] activation instead of jumping.
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| width="40" | [[File:LuCielSkill4.png]]  
| width="40" | [[File:LuCielSkill4.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Hunting Prey]]'''
| align="center"  width="150" | '''[[Hunting Prey]]'''
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*Frontal Super Armor replaced with normal Super Armor.
*Frontal Super Armor replaced with normal Super Armor.
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| width="40" | [[File:LuCielSkill8.png]]  
| width="40" | [[File:LuCielSkill8.png]]  
| class="skill-wrap" align="center"  width="150" | '''[[Soul Infest]]'''
| align="center"  width="150" | '''[[Soul Infest]]'''
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*'''Explosive Shot''' is thrown forward instead of around you. '''Ciel''' animation adjusted to match.
*'''Explosive Shot''' is thrown forward instead of around you. '''Ciel''' animation adjusted to match.