Double Gunhawk: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Clean up! Started Damage template but I'm unsure of how to incorporate the Minimum damage column. _(:3/) |
||
Line 3: | Line 3: | ||
|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|Ixb_Xp5B6Qg|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
Line 20: | Line 20: | ||
*When revolvers return, range and projection speed is increased by 50% while damage is increased by 7.5%. | *When revolvers return, range and projection speed is increased by 50% while damage is increased by 7.5%. | ||
*Does not return if you are too far from the skill. | *Does not return if you are too far from the skill. | ||
*Additional throws | *Additional throws grant {{se||Super Armor}} effect and immunity against disable type status effects. | ||
|- | |- | ||
| | | | ||
Line 62: | Line 62: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rose|Double Gunhawk|Light, Heavy|mp=200|cd=14|cd_enhanced=12}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
<!--{{Damage|true|Rose | |||
|dmg=520, 558, 598 | |||
|pvp_dmg=155, 167, 179 | |||
|avg_hits=12, 14, 16 | |||
|no_max=true | |||
|heavy=true | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
}}--> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
Line 92: | Line 93: | ||
|} | |} | ||
*Minimum assumes 2 hits per stage. | *Minimum assumes 2 hits per stage. | ||
*Average assumes 12 hits for Stage 1, 14 for | *Average assumes 12 hits for '''Stage 1''', 14 for '''Stage 2''', and 16 for '''Stage 3'''. | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|Bloodia9.png; Chain Powder; | |||
| | CRPassive2.png; Saw Blade | ||
}}<br> | |||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
**The absolute minimum amount of hits for each cast is 2 hits when fired at point-blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | **The absolute minimum amount of hits for each cast is 2 hits when fired at point-blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | ||
**More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | ||
Line 115: | Line 109: | ||
== Trivia == | == Trivia == | ||
*The skill is based on DFO's Female Ranger skill [https://wiki.dfo-world.com/view/Death_Hawk Death Hawk | *The skill is based on DFO's Female Ranger skill [https://wiki.dfo-world.com/view/Death_Hawk Death Hawk]. | ||
<br> | <br> | ||