Punishment: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Clean up. I assume the Bleed dmg increases are additive but if someone can double-check the numbers that would be much appreciated. (ノ・ω・)ノ) |
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__NOTOC__{{Languages|Punishment}} | __NOTOC__{{Languages|Punishment}} | ||
{{#ev:youtube|LnYy-tZnG-k|400|right|||start=3}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:CrRTrans6.png]] | | [[File:CrRTrans6.png]] | ||
| {{SkillType|SA|B}} Throw multiple chain blades that bind enemies within range to pull them in, then strike down with a strong smash. | | {{SkillType|SA|B}} Throw multiple chain blades that bind enemies within range to pull them in, then strike down with a strong smash. Does more damage on targets with {{se||Bleed}} status. | ||
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| | | | ||
| {{SkillText|Chain Revolver/Blade}} | | {{SkillText|Chain Revolver/Blade}} | ||
{{SkillText|Over Strike}} | |- | ||
| | |||
| {{SkillText|Over Strike}} | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan=2 | Mode !! colspan= | ! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Chain Throw !! Chain Retract !! Finish !! Chain Throw !! Chain Retract !! Finish | ! Chain Throw !! Chain Retract !! Finish !! Finish Damage Increase !! Chain Throw !! Chain Retract !! Finish | ||
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| colspan=" | | colspan="10" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds | | {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 5% per {{se||Bleed}} level of target || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds | ||
|- | |- | ||
| {{PvP}} || 254% || 254% || 537% | | {{PvP}} || 254% || 254% || 537% | ||
|- | |- | ||
| colspan=" | | colspan="10" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | | {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 5% per {{se||Bleed}} level of target || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| {{PvP}} || 254% || 254% || 537% | | {{PvP}} || 254% || 254% || 537% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rose|Punishment|Heavy, Reversed|cd=26|cd_enhanced=21|mp=300}} | ||
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<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|Rose | ||
| | |dmg=835, 835, 1761 | ||
|pvp_dmg=254, 254, 537 | |||
| | |hits=1, 1, 4 | ||
|range_max=1.12125 | |||
|heavy=true | |||
|passive1=ECP System | |||
|alias1=Over Strike | |||
| | }} | ||
| | *Damage ranges from 0~3 stacks of {{se||Bleed}} on target. | ||
=== Miscellaneous === | === Miscellaneous === | ||
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== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |Bloodia3.png; Revolver Mastery; | ||
CRPassive2.png; Saw Blade; | |||
CrRTrans4.png; Awakened Will: Crimson Rose; | |||
BMEliminate_Target.png; Target Elimination; | |||
}}<br> | |||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
* | *Since the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This desync only get worse as Action Speed increases. | ||
<br> | <br> | ||