G-18C Freezing Grenade/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
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<div style="float: right;">{{#ev:youtube|9YC09VDrVlo|400}}</div>
{{#ev:youtube|9YC09VDrVlo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| <font color="FFCC00">'''Freezing Grenade'''</font>
| <font color="FFCC00">'''Freezing Grenade'''</font>
*Enemies hit will be inflicted with a [Freeze] state.
*Enemies hit will be inflicted with a {{se||Freeze}} state.
*Able to install in intervals of 0.5 sec.
*Able to install in intervals of 0.5 sec.
*Can also be used in midair
*Can also be activated midair
*Upon exploding, slows enemies' moving speed
*Upon exploding, {{se||Move Slowdown|slows enemies' moving speed}}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|G-18C Freezing Grenade|Light, Killing Blow (1)|mp=200|duration=1|duration2=150}}
|-
! colspan=2 | Light G-18C Freezing Grenade !! colspan=3 | Killing Blow (1) G-18C Freezing Grenade
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! {{se||Move Slowdown}} Duration !! {{se||Freeze}} Duration
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Killing Blow (1)|150}} || 4.5 Seconds || 1.5 seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{#vardefine:damage_throw      |60}}
{{Damage|true|Rose
{{#vardefine:damage_grenade    |737}}
|dmg=60, 737
{{#vardefine:damage_throw_pvp  |22}}
|pvp_dmg=22, 274
{{#vardefine:damage_grenade_pvp |274}}
|hits=4, 4
{{#vardefine:grenade_count      |4}}
|avg_hits=0, 4
 
|passive1=ECP System
{{#vardefine:total_damage_normal                                      |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  {{#var:grenade_count}} }}}}
|append=1, Over Strike
{{#vardefine:total_damage_normal_pvp                                  |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  {{#var:grenade_count}} }}}}
|passive2=Quarter Master
{{#vardefine:total_damage_normal_midair                              |{{#expr: ({{#var:damage_throw}}            +  {{#var:damage_grenade}})        *  ({{#var:grenade_count}}-1) }}}}
|passive3=Key of Proof
{{#vardefine:total_damage_normal_midair_pvp                          |{{#expr: ({{#var:damage_throw_pvp}}        +  {{#var:damage_grenade_pvp}})    *  ({{#var:grenade_count}}-1) }}}}
|suffix3=Used midair
{{#vardefine:total_damage_over_strike                                |{{#expr: {{#var:total_damage_normal}}      *  1.2 }}}}
|combine=2, 3
{{#vardefine:total_damage_over_strike_pvp                            |{{#expr: {{#var:total_damage_normal_pvp}}  *  1.2 }}}}
}}
 
*Average assumes 0 '''Freezing Grenade Throw''' hits and 4 '''Freezing Grenade''' hits.
{{#vardefine:total_damage_quarter_master_normal                      |{{#expr: {{#var:total_damage_normal}}                      *  1.2}}}}
<br>
{{#vardefine:total_damage_quarter_master_normal_pvp                  |{{#expr: {{#var:total_damage_normal_pvp}}                  *  1.1}}}}
{{#vardefine:total_damage_quarter_master_over_strike                  |{{#expr: {{#var:total_damage_quarter_master_normal}}        *  1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_pvp              |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}    *  1.2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_normal          |{{#expr: {{#var:total_damage_normal}}                                  *  1.2    *  1.3 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp      |{{#expr: {{#var:total_damage_normal_pvp}}                              *  1.1    *  1.1 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike    |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}      *  1.2            round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}  *  1.2            round2}}}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Quarter Master]] !! colspan=2 | [[Quarter Master]]/[[Key of Proof]] Used midair
|-
! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]]
|-
| {{PvE}}  
|  {{formatnum: {{#var:total_damage_normal                                    }}}}%
||  {{formatnum: {{#var:total_damage_over_strike                              }}}}%
|  {{formatnum: {{#var:total_damage_quarter_master_normal                    }}}}%
||  {{formatnum: {{#var:total_damage_quarter_master_over_strike                }}}}%
|  {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal        }}}}%
||  {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike  }}}}%
|-
| {{PvP}}
|  {{formatnum: {{#var:total_damage_normal_pvp                                    }}}}%
||  {{formatnum: {{#var:total_damage_over_strike_pvp                              }}}}%
|  {{formatnum: {{#var:total_damage_quarter_master_normal_pvp                    }}}}%
||  {{formatnum: {{#var:total_damage_quarter_master_over_strike_pvp                }}}}%
|  {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp        }}}}%
||  {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp  }}}}%
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive1.png; Arsenal Reinforcement;
| width="40" | [[File:FYPassive1.png]]
FYPassive2.png; Key of Proof;
| align="center"  width="150" | [[Arsenal Reinforcement]]
FYPassive3.png; Quarter Master Locked-Expert;
| width="40" | [[File:FYPassive2.png]]
FYTrans4.png; Awakened Will: Freyja;
| align="center"  width="150" | [[Key of Proof]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| width="40" | [[File:FYPassive3.png]]
GrenadeEnhancement.png; Enhanced Grenades;
| align="center"  width="150" | [[Quarter Master]] {{Locked Skill|Expert}}
}}
|-
| width="40" | [[File:FYTrans4.png]]
| align="center" width="150" | [[Awakened Will: Freyja]]
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
| width="40" | [[File:GrenadeEnhancement.png]]
| align="center" width="150" |  [[Enhanced Grenades]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Ice Field''' will still hit, even if the grenade is thrown in the opposite direction your enemy is facing.
*The '''Ice Field''' will still hit, even if the grenade is thrown in the opposite direction your enemy is facing.
**The [[Enhanced Grenades]] debuff effect will also be applied when the enemy is hit by the field, meaning that you do not have to freeze the target.
**The [[Enhanced Grenades]] debuff effect will also be applied when the enemy is hit by the field, meaning that you do not have to freeze the target.
***This can be immensely helpful when someone in your party is chain freezing in order not to interrupt them. Since this skill has a low duration for each freeze attempt, it is advised not to use the freezing effect on bosses with a freeze attempt limit.
***This can be immensely helpful when someone in your party is chain freezing in order not to interrupt them. Since this skill has a low duration for each freeze attempt, it is advised not to use the freezing effect on bosses with a freeze attempt limit.
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