Summon Darkness: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Summon Darkness
}}
}}
<div style="float: right;">{{#ev:youtube|rYVw9T4ITL0|400}}</div>
{{#ev:youtube|rYVw9T4ITL0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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|
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| <font color="FFC000">'''Dark Control'''</font>
| {{color|#FFC000|Dark Control|b=1}}
*HP: Identical to the user (35% in PvP)
*HP: 100% of caster's (PvP: 35%)
*Blood Contract: Shares a certain amount of damage taken with the user
*Blood Contract: Shares a certain amount of damage taken with the user.
*Immune to skill delay/buff/debuff.
*Immune to skill delay/buff/debuff.
*Pressing the skill key again will unsummon the demon and recover some MP.
*Pressing the skill key again will unsummon the demon and recover some MP.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan=2 | Mode !! colspan=3 | {{se|253|Demon Darkness}} !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | MP Recovery<br>(When unsummoned) !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | {{se|253|Darkness}} !! rowspan=2 | MP Recovery<br>(When unsummoned) !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Damage Shared !! HP !! Duration
! Damage Shared !! HP !! Duration
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| {{PvE}} || rowspan=2 | 30% || 100% of caster's HP || rowspan=2 | 30 Seconds || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 20 Seconds
| {{PvE}} || rowspan=2 | 30% || 100% of caster's || rowspan=2 | 30 Seconds || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 35% of caster's HP
| {{PvP}} || 35% of caster's HP
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| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| {{PvE}} || rowspan=2 | 30% || 150% of caster's HP || rowspan=2 | 30 Seconds || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 20 Seconds
| {{PvE}} || rowspan=2 | 30% || 150% of caster's || rowspan=2 | 30 Seconds || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 55% of caster's HP
| {{PvP}} || 55% of caster's HP
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="3" | Mode !! colspan=6 | {{se|253|Demon Darkness}}
! rowspan="3" | Mode !! colspan=6 | {{se|253|Darkness}}
|-
|-
! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Summon Darkness|Killing Blow (1), Reversed|duration=30|duration1=150|mp=200|cd=20}}
|-
! colspan=2 | Killing Blow (1) Summon Darkness !! colspan=3 | Reversed Summon Darkness
|-
! Attribute Effect !! {{se|253|Demon Darkness}} Duration !! Attribute Effect !! MP Usage !! Cooldown
|-
| {{SkillText|Killing Blow (1)|150}} || 45 Seconds || {{SkillText|Reversed|60|150}} || 120 MP || 30 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage: Darkness ==
{{Damage
|dmg=297
|pvp_dmg=41
|hits=2
|prefix=multi
}}
 
{{Damage
|dmg=169
|pvp_dmg=23
|hits=9
|prefix=terror
}}
 
{{Damage
|dmg=442
|pvp_dmg=61
|hits=7
|range_max=1.857
|prefix=ground
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
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|-  
|-  
| {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 297*2}}}}% || {{formatnum:{{#expr: 169*9}}}}% || {{formatnum:{{#expr: 442*7}}}}% ~ {{formatnum:{{#expr: 442*13}}}}%
| {{#var: multi_total_damage}} || {{#var: terror_total_damage}} || {{#var: ground_range_total_damage}}
|-  
|-  
| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 41*2}}}}% || {{formatnum:{{#expr: 23*9}}}}% || {{formatnum:{{#expr: 61*7}}}}% ~ {{formatnum:{{#expr: 61*13}}}}%
| {{#var: multi_total_damage_pvp}} || {{#var: terror_total_damage_pvp}} || {{#var: ground_range_total_damage_pvp}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DarknessCutter.png; Darkness Cutter;
| width="40" | [[File:CatPassive1.png]]
CatPassive1.png; Remnant of Fear;
| align="center" width="150" | [[Remnant of Fear]]
}}
|}
<br>
<br>


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*The summon is affected by party buffs.
*The summon is affected by party buffs.
*CP is gained the first time '''Demon Darkness''' lands a successful hit. The CP can be gained from any given hit in the summon's attacks, such as grazing enemies with the later hits of a '''Ground Strikes''', not just the initial hit of those attacks.
*CP is gained the first time '''Demon Darkness''' lands a successful hit. The CP can be gained from any given hit in the summon's attacks, such as grazing enemies with the later hits of a '''Ground Strikes''', not just the initial hit of those attacks.
*An invisible hit is triggered when casting this skill, applying the [[Creeping Terror]] debuff to enemies nearby.
*An invisible hit is triggered when casting this skill, applying the {{se|247|Creeping Terror||ed}} debuff to enemies nearby.
**Unlike [[Power of Oriax]] however, this skill's casting hit will never trigger [[Creeping Terror|Burst of Terror]].
**Unlike [[Power of Oriax]], this skill's casting hit will never trigger [[Creeping Terror|Burst of Terror]].
*'''Demon Darkness''''s stats are identical to your own, including critical rate, maximize and additional damage.
*'''Demon Darkness''''s stats are identical to your own, including critical rate, maximize and additional damage.
*'''Demon Darkness''''s attacks will not stack [[Creeping Terror]] nor cause a [[Creeping Terror|Burst of Terror]]. Additionally, none of its attacks will ever count as a back attack.
*'''Demon Darkness''''s attacks will not stack {{se|247|Creeping Terror||ed}} nor cause a [[Creeping Terror|Burst of Terror]]. Additionally, none of its attacks will ever count as a back attack.
**The demon will most commonly use '''Multi Strike''', less commonly '''Terror Eruption''', and only sometimes use '''Ground Strikes'''.
**The demon will most commonly use '''Multi Strike''', less commonly '''Terror Eruption''', and only sometimes use '''Ground Strikes'''.
**'''Multi Strike''' and the first hit of '''Ground Strikes''' count as command/active damage for certain dungeon obstacles like the thorns in [[Never-Ending Darkness]], while '''Terror Eruption''' and the rest of the '''Ground Strike''' hits count as skill damage.
**'''Multi Strike''' and the first hit of '''Ground Strikes''' count as command/active damage for certain dungeon obstacles like the thorns in [[Never-Ending Darkness]], while '''Terror Eruption''' and the rest of the '''Ground Strike''' hits count as special active skill damage.
*Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a [[Transcendence|Transcendent Skill Slot]] and the buff is active, or you have [[Power of Oriax]] active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect.
*Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a [[Transcendence|Transcendent Skill Slot]] and the buff is active, or you have [[Power of Oriax]] active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect.
**Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using [[Dead Hands]] while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs.
**Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using [[Dead Hands]] while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs.
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| 02/26/2015 || - || colspan=2 align="left" |  
| 02/26/2015 || - || colspan=2 align="left" |  
*{{buff|Combination Point gain increased from 3 to 4.}}
*{{buff|Combination Point gain increased from 3 to 4.}}
*Fixed so cooldown decrease effect([[Threat of Terror]], [[Seal of Time]]) also works during skill's duration.
*Fixed so cooldown decrease effect ([[Threat of Terror]], [[Seal of Time]]) also works during skill's duration.
|-
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |