Flame Strike: Difference between revisions

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| [[File:HeavyBarrel2.png]]
| [[File:HeavyBarrel2.png]]
| {{SkillType|SA|S}} Fires flames from a flamethrower. During Flame Strike's attack, movement is possible with the left/right direction keys, and attack direction can be adjusted with the up/down direction keys.<br>When firing, flames neutralize immunity.<br>Enemies hit by Flame Strike will be inflicted with [[Status Effects/Burning|Burn]] state.
| {{SkillType|SA|S}} Fires flames from a flamethrower. During Flame Strike's attack, movement is possible with the {{CL}}/{{CR}} direction keys, and attack direction can be adjusted with the {{CU}}/{{CD}} direction keys.<br>When firing, flames neutralize immunity.<br>Enemies hit by Flame Strike will be inflicted with {{se||Burn}} state.
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| <font color="FFCC00">'''Flame Strike'''</font>
| {{color|#FFCC00|Flame Strike|b=1}}
*Hold the skill key to add additional hits while in super armor status by consuming MP.<br>(Up to 100 MP)
*Hold the skill key to add additional hits while in {{se||Super Armor}} status by consuming MP.<br>(Up to 100 MP)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Burned<br>per Hit !! rowspan=2 | {{se||Burn}}<br>Duration !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Burn<br>per Hit !! rowspan=2 | {{se||Burn}}<br>Duration !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
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! Weapon Hit !! Flame Emission !! Weapon Hit !! Flame Emission !! Initial !! Additional
! Weapon Hit !! Flame Emission !! Weapon Hit !! Flame Emission !! Initial !! Additional
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| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
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| {{PvE}} || 67% || 299% || rowspan=2 | -1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 67% || 299% || rowspan=2 | 1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
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| {{PvP}} || 18% || 80%
| {{PvP}} || 18% || 80%
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| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
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| {{PvE}} || 67% || 299% || rowspan=2 | -1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 5~23 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 67% || 299% || rowspan=2 | 1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 5~23 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
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| {{PvP}} || 18% || 80%
| {{PvP}} || 18% || 80%
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|dmg=67, 299
|dmg=67, 299
|pvp_dmg=18, 80
|pvp_dmg=18, 80
|hits=1, 23
|hits=1, 5
|range_max=4.44558, 4.444976
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|append=1, Over Strike
}}
}}
*Assuming fully charged.
*Damage ranges from 0~100 additional MP consumed.


=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
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| {{Check|Y}}* (See Tips and Details)
| {{Check|P}}
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