Robot Detonation: Difference between revisions

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| [[File:MHActive2.png]]
| [[File:MHActive2.png]]
| {{SkillType|A}} Command Super Armor State Special robots to explode.<br>Hold the skill key to aim where you want the robots to explode.<br>You can command [[RX-78 Land Runner]], [[KS-83]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]], [[Armored Tempest]], [[G-0 Battleroid/ModA|[Mod] G-0 Battleroid]] as well.
| {{SkillType|A}} Command special robots to explode ({{se||Super Armor}} state during cast).<br>Hold the skill key to aim where you want the robots to explode.<br>You can command [[RX-78 Land Runner]], [[KS-83]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]] ([[EZ-8 Countdown|A]]), [[Armored Tempest]], [[G-0 Battleroid/ModA|[Mod] G-0 Battleroid]] as well.
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{{SkillTable
{{SkillTable
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RoseSkill4.png; RX-78 Land Runner;
Prime Operator - Passive 1.png; Mecha Control;
MHActive1.png; KS-83;
MHSActive1.png; Air Mecha: Gale Force;
MHSActive2.png; EZ-8 Countdown;
OptTrans6.png; Armored Tempest;
OptSActive1.png; G-0 Battleroid/Mod;
}}
}}
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**The Land Runner counts as a summoned unit for the [[Mecha Generator]] passive.
**The Land Runner counts as a summoned unit for the [[Mecha Generator]] passive.
*In terms of damage, this skill is most effective in combination with [[Air Mecha: Gale Force]] and {{Mod|G-0 Battleroid|1}}, as those are the only summoned units that do not disappear after the Self-Destruct is triggered by this skill.
*In terms of damage, this skill is most effective in combination with [[Air Mecha: Gale Force]] and {{Mod|G-0 Battleroid|1}}, as those are the only summoned units that do not disappear after the Self-Destruct is triggered by this skill.
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==Trivia==
*This skill is based on DFO's shared Mechanic skill [https://wiki.dfo.world/view/Detonation Robot Detonation].
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