Lord Knight/ko: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "Sk4.png" to "Combo - Sword Knight 2.png") |
Shironsaki (talk | contribs) m (Text replacement - "Sk5.png" to "Combo - Sword Knight 1.png") |
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{{CDeX}} 86% Phy. Damage + 99% Phy. Damage | {{CDeX}} 86% Phy. Damage + 99% Phy. Damage | ||
{{!}}- | {{!}}- | ||
{{!}} [[File: | {{!}} [[File:Combo - Sword Knight 1.png]] | ||
{{!}} '''Advanced Heavy Swing''' | {{!}} '''Advanced Heavy Swing''' | ||
Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end. | Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end. |