Phantom Seeker: Difference between revisions

From Elwiki
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates! I got lazy with the Total Damage but I hope this is acceptable. >)vo //hit)
Line 1: Line 1:
__NOTOC__{{Languages|Phantom Seeker}}
__NOTOC__{{Languages|Phantom Seeker}}
<div style="float: right;">{{#ev:youtube|4XXoHqXtIRQ|400}}</div>
{{#ev:youtube|4XXoHqXtIRQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 49: Line 49:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Traits|Add|Phantom Seeker|Light, Heavy|mp=300|cd=23|cd_enhanced=18}}
|-
! rowspan=3 | Stage !! colspan=2 | Light Phantom Seeker !! colspan=2 | Heavy Phantom Seeker
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage !! Cooldown
|-
| Normal || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || rowspan=2 | {{SkillText|Heavy|144|120}} || 27.6 Seconds
|-
| [Enhanced] || 21.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Columns|
|-
<div>
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[A.I. Upgrade]]
=== Normal ===
|-
{{Damage|true|Add
! Normal !! Heavy !! Normal !! Heavy
|dmg=866, 297
|-
|pvp_dmg=230, 79
| {{PvE}}
|hits=1, 13
| {{formatnum:{{#expr: 866 + 297*13}}}}% || {{formatnum:{{#expr: (866 + 297*13)*1.44}}}}%
|heavy=true
| {{formatnum:{{#expr: 866 + 297*20}}}}% || {{formatnum:{{#expr: (866 + 297*20)*1.44}}}}%
|awk_dmg=i*1.15, i*1.15
|-
|pvp_awk_dmg=i*1.15, i*1.15
| {{PvP}}  
|dmp=3
| {{formatnum:{{#expr: 230 + 79*13}}}}% || {{formatnum:{{#expr: (230 + 79*13)*1.44}}}}%
}}
| {{formatnum:{{#expr: 230 + 79*20}}}}% || {{formatnum:{{#expr: (230 + 79*20)*1.44}}}}%
*Assumes single target.
|}
*Assumes 13 hits of '''Drone Strike'''.
</div>
<div>
=== [[A.I. Upgrade]] ===
{{Damage|true|Add
|dmg=866, 297
|pvp_dmg=230, 79
|hits=1, 20
|heavy=true
|awk_dmg=i*1.15, i*1.15
|pvp_awk_dmg=i*1.15, i*1.15
|dmp=3
}}
*Assumes single target.
*Assumes 20 hits of '''Drone Strike'''.
</div>
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
MMTrans5.png; A.I. Upgrade Locked-Trans2;
| width="40" | [[File:MMTrans5.png]]
}}
| align="center" width="150" | [[A.I. Upgrade]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill is useful against grouped mobs because this skill has an '''initial hit''' that applies once per target.
*This skill is useful against grouped mobs because this skill has an '''Initial Hit''' that applies once per target.
*If this skill is used against one target, the maximum number of hits is 14.
*If this skill is used against one target, the maximum number of hits is 14.
**Each drone hits seven times. The first hit per drone simultaneously does initial hit and drone strike damage.
**Each drone hits seven times. The first hit per drone simultaneously deals '''Initial Hit''' and '''Drone Strike''' damage.
**14 hits are achieved on a Giant Training Monkey only if you stand next to it. The slightest variation, including what side you're on, can lead to fewer hits because the drones expire in the middle of their seventh pass.
**14 hits are achieved on a Giant Training Monkey only if you stand next to it. The slightest variation, including what side you're on, can lead to fewer hits because the drones expire in the middle of their seventh pass.
<br>
<br>
Line 188: Line 191:
<br>
<br>
{{SkillNav - Mastermind}}
{{SkillNav - Mastermind}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]