Force Field: Difference between revisions

261 bytes added ,  12 September 2023
m
Minor cleanup; added Related Skills section
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
m (Minor cleanup; added Related Skills section)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Force Field
}}
}}
<div style="float: right;">{{#ev:youtube|3urDG1DPSt4|400}}</div>
{{#ev:youtube|3urDG1DPSt4|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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! rowspan=2 | Mode !! rowspan=2 | Damage (Physical) !! colspan=3 | {{se|193|Force Field||pb}} !! colspan=2 | {{se|092|Slow||ed}} !! colspan=2 | Magnetic Field Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Damage (Physical) !! colspan=3 | {{se|193|Force Field||pb}} !! colspan=2 | {{se|092|Slow||ed}} !! colspan=2 | Magnetic Field Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|-
|-
! Physical Attack Increase {{Stat|M}}!! Received Damage<br>Decrease {{Stat|M}}!! Dynamo Configuration<br>MP Usage/Cooldown !! All Speed Decrease !! Duration !! Normal !! DMP
! Physical Attack Increase {{Stat|M}}!! Received Damage<br>Decrease {{Stat|M}}!! Dynamo Configuration<br>MP Usage / Cooldown Decrease !! All Speed Decrease !! Duration !! Normal !! DMP
|-  
|-  
| colspan=12 | '''Normal'''
| colspan=12 | '''Normal'''
|-
|-
| {{PvE}} || 3021% || 12% || 12% || rowspan="2" | -50% || rowspan=2 colspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
| {{PvE}} || 3021% || 12% || 12% || rowspan="2" | 50% || rowspan=2 colspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
|-
|-
| {{PvP}} || 718% || 6% || 6%
| {{PvP}} || 718% || 6% || 6%
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| colspan=12 | '''[Enhanced]'''
| colspan=12 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 3021% || 12% || 12% || rowspan="2" | -50% || rowspan=2 | 10% || rowspan=2 | 3 Seconds || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
| {{PvE}} || 3021% || 12% || 12% || rowspan="2" | 50% || rowspan=2 | 10% || rowspan=2 | 3 Seconds || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
|-
|-
| {{PvP}} || 718% || 6% || 6%
| {{PvP}} || 718% || 6% || 6%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
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! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=3 | {{se|193|Force Field||pb}}
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=3 | {{se|193|Force Field||pb}}
|-
|-
! Physical Attack Increase !! Received Damage<br>Decrease !! Dynamo Configuration<br>MP Usage/Cooldown
! Physical Attack Increase !! Received Damage<br>Decrease !! Dynamo Configuration<br>MP Usage/Cooldown Decrease
|-
|-
| {{PvE}} || rowspan=2 |{{SkillText|Gigantic|120}} || rowspan=2 | {{SkillText|Killing Blow (2)|115}} || 13.8% || 13.8% || rowspan="2" |-57.5%
| {{PvE}} || rowspan=2 |{{SkillText|Gigantic|120}} || rowspan=2 | {{SkillText|Killing Blow (2)|115}} || 13.8% || 13.8% || rowspan="2" |57.5%
|-
|-
| {{PvP}} || 6.9% || 6.9%
| {{PvP}} || 6.9% || 6.9%
|}
|}


<br>
==Related Skills==
{{SkillTable|
ArcTSkill1.png; Dynamo Configuration - Rushing Drones;
ArcTSkill5.png; Dynamo Configuration - Fission Shot;
AddSharedSkill1.png; Dynamo Configuration - Pylon;
MMSkill6.png; Dynamo Configuration - Delayed Explosion;
MMTrans2.png; Dynamo Configuration - Flick Disc;
ArcTSkill5.png; Dynamo Configuration - Fission Shot/Mod;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The buff duration is repeatedly refreshed while inside the Force Field.
*The buff duration is repeatedly refreshed while inside the [[Force Field]].
**Unlike the buff, the debuff from [Enhanced] does not repeatedly refresh.
**Unlike the buff, the debuff from [Enhanced] does not repeatedly refresh.
*Physical Attack and Received Damage Decrease Increases are multiplicative.
<br>
<br>


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