Dragon Nest: Abyss: Difference between revisions

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*[[File:Dunno.png|60px]] '''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.<br>  
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br>  
'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.<br>  
*[[File:Dunno.png|60px]] '''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Shadow Warrior''' - Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior'''.  This version only has one sword and so cannot transform it into a boomerang like the boss version.<br>  
'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br>  
*[[File:Dunno.png|60px]] '''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
**These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.<br>
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Flame Bat''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
'''Shadow Warrior''' - Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior'''.  This version only has one sword and so cannot transform it into a boomerang like the boss version.<br>  
*[[File:Dunno.png|60px]] '''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manor to [[5-1|Wyverns]].<br>
*[[File:Dunno.png|60px]]
'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
*[[File:Dunno.png|60px]]
'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
*These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.<br>
*[[File:Dunno.png|60px]]
'''Flame Bat''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
*[[File:Dunno.png|60px]]
'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manor to [[5-1|Wyverns]].<br>
== General ==
== General ==
*[[File:Dunno.png|60px]] '''Saurus General''': This mob's attack virtually similar to regular mobs but stoic last longer.
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Dark Berauk''': This mob's attack virtually similar when he appear as miniboss in [[3-4]].
'''Saurus General''': This mob's attack virtually similar to regular mobs but stoic last longer.
*[[File:Dunno.png|60px]] '''Lizardman General''': This mob's attack virtually similar to '''Lizardman Warrior'''.
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Shadow Warrior''': This mob's attack virtually similar when it appear as boss in [[3-3]].
'''Dark Berauk''': This mob's attack virtually similar when he appear as miniboss in [[3-4]].
*[[File:Dunno.png|60px]] '''Captain Vescoo''': This mob's attack virtually similar when it appear as field boss in [[Bethma]].
*[[File:Dunno.png|60px]]
'''Lizardman General''': This mob's attack virtually similar to '''Lizardman Warrior'''.
*[[File:Dunno.png|60px]]
'''Shadow Warrior''': This mob's attack virtually similar when it appear as boss in [[3-3]].
*[[File:Dunno.png|60px]]
'''Captain Vescoo''': This mob's attack virtually similar when it appear as field boss in [[Bethma]].
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*[[File:Dunno.png|60px]] '''Dark Berauk''' - A stronger version of the boss of [[3-2|Bethma Lake]], fights identically to the boss version minus the ability to summon more minions.<br>
*[[File:Dunno.png|60px]]
'''Dark Berauk''' - A stronger version of the boss of [[3-2|Bethma Lake]], fights identically to the boss version minus the ability to summon more minions.<br>
'''Note:'''<br>
'''Note:'''<br>
-Appears only in the 'top' route through the stage.<br>
-Appears only in the 'top' route through the stage.<br>
-In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.<br>
-In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.<br>
-8/28/2013 KR: This miniboss became a General monster because there is no bottom path anymore.<br>
-8/28/2013 KR: This miniboss became a General monster because there is no bottom path anymore.<br>
*[[File:Dunno.png|60px]] '''Shadow Warrior (Large)''' - A giant version of the Shadow Warrior boss in [[3-3|Bethma Lake (Night)]], except that it is larger and has much higher attack speed.
*[[File:Dunno.png|60px]]
'''Shadow Warrior (Large)''' - A giant version of the Shadow Warrior boss in [[3-3|Bethma Lake (Night)]], except that it is larger and has much higher attack speed.
'''Note:'''<br>
'''Note:'''<br>
-This enemy can drop the same accessory as the stage boss version.<br>
-This enemy can drop the same accessory as the stage boss version.<br>
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*[[File:Dunno.png|60px]] '''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br>  
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Geyser''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br>
'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br>  
*[[File:Dunno.png|60px]] '''Large Boulder''' - A giant boulder that is pushed down hills ahead of the smaller boulders, flattens players for a long period of time and does extremely high damage.
*[[File:Dunno.png|60px]]
**In Luto Mode there is an endless stream of these boulders.
'''Geyser''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br>
**8/28/2013 KR : In Luto Mode these boulder only rolling once then continued with Small Boulders like Normal and Hell Mode.<br>
*[[File:Dunno.png|60px]]
*[[File:Dunno.png|60px]] '''Small Boulder''' - Similar to that of [[2-3]], there will be vents that will exert steam at regular intervals that can damage you.
'''Large Boulder''' - A giant boulder that is pushed down hills ahead of the smaller boulders, flattens players for a long period of time and does extremely high damage.
**You can generally tell how close they are by listening to the rumbling sounds of their movement.<br>
*In Luto Mode there is an endless stream of these boulders.
*8/28/2013 KR : In Luto Mode these boulder only rolling once then continued with Small Boulders like Normal and Hell Mode.<br>
*[[File:Dunno.png|60px]]
'''Small Boulder''' - Similar to that of [[2-3]], there will be vents that will exert steam at regular intervals that can damage you.
*You can generally tell how close they are by listening to the rumbling sounds of their movement.<br>
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|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #f7812b; color:#FFFFFF;"  colspan="12"| '''Boss:'''
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #f7812b; color:#FFFFFF;"  colspan="12"| '''Boss:'''
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*[[File:Dunno.png|60px]] '''Kayak the Shadow Shaman''' - The boss from [[3-4|Dragon's Nest]] is back.  His moves are exactly the same except he immediately summons a clone to aid in battle.
*[[File:Dunno.png|60px]]
'''Kayak the Shadow Shaman''' - The boss from [[3-4|Dragon's Nest]] is back.  His moves are exactly the same except he immediately summons a clone to aid in battle.
<br>
'''Moves:'''
'''Moves:'''
<br>
<br>
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<br>
<br>
-''Multiple Geyser:''  Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him.
-''Multiple Geyser:''  Kayak is capable of using an enhanced version of [[Elsword]]'s [[Triple Geyser]] skill. Raising his staff, Kayak will summon four Geysers all around him, doing very heavy damage to all those near him.
*[[File:Dunno.png|60px]] '''Kayak the Shadow Shaman (Clone)''' - Identical to the boss in many ways, even the name is exactly the same.  It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance.  The clone will die automatically if its original is killed.
*[[File:Dunno.png|60px]]
'''Kayak the Shadow Shaman (Clone)''' - Identical to the boss in many ways, even the name is exactly the same.  It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance.  The clone will die automatically if its original is killed.
*[[File:Ancient_Bone_Dragon_Head.jpg|120px]] '''Ancient Bone Dragon'''
*[[File:Ancient_Bone_Dragon_Head.jpg|120px]] '''Ancient Bone Dragon'''
At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.
At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.