Transporting Tunnel: Contaminated Area: Difference between revisions

testing. Don't kill me now
(Undo revision 100538 by Gameboy224 (talk))
(testing. Don't kill me now)
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=Transporting Tunnel: Contaminated Area =
=Transporting Tunnel: Contaminated Area =
<center>{{quotation|Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter the '''Contaminated Area in the Transport Tunnel''' that is filled with contagious spores.}}</center>
<center>{{quotation|Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter the '''Contaminated Area in the Transport Tunnel''' that is filled with contagious spores.}}</center>
==Basic Info==
{| width="100%" style="font-size:1em; line-height:1.5em;"
{| width="100%" style="font-size:1em; line-height:1.5em;"
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
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*500 Nature resistance will protect you from getting poisoned if you run out of time. (source : fr.elsword.org, tested by Aleyra)
*500 Nature resistance will protect you from getting poisoned if you run out of time. (source : fr.elsword.org, tested by Aleyra)
**With the [[Titles#Hamel|Get Rid of Weeds]] title and 24 Nature Shards you can get 500 Nature resist cheaply with any 4 piece set of armor.
**With the [[Titles#Hamel|Get Rid of Weeds]] title and 24 Nature Shards you can get 500 Nature resist cheaply with any 4 piece set of armor.
|}
|}
==Opponents==
{| width="100%" style="font-size:1em; line-height:1.5em;"
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
|-
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;" width="50%" colspan="6"| '''Mobs:'''
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;" width="50%" colspan="6"| '''Mobs:'''
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|}
|}


=Boss=
==Boss==
{| width="100%" style="font-size:1em; line-height:1.5em;"
{| width="100%" style="font-size:1em; line-height:1.5em;"
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
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**These can also deal damage without triggering [[Storm Blade]] sometimes but usually Type-H will do it anyways.
**These can also deal damage without triggering [[Storm Blade]] sometimes but usually Type-H will do it anyways.
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency.
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency.
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|}
=Drops=
{| width="100%" style="font-size:1em; line-height:1.5em;"
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
|-
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;"  colspan="12"| '''Drops:'''
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;"  colspan="12"| '''Drops:'''
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1% chance to release Poison Cloud
1% chance to release Poison Cloud
|}
|}
|}
|}
==Miscellaneous==
{| width="100%" style="font-size:1em; line-height:1.5em;"
| valign="top" style="border:2px solid #782f0f; border-radius: 1px;"|
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
|-
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;"  colspan="12"| '''BGMs:'''
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #782f0f; color:#FFFFFF;"  colspan="12"| '''BGMs:'''
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