Wild Charge: Difference between revisions

The damage isn't increased unless it's fully charged, try testing stuff before you change it.
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(The damage isn't increased unless it's fully charged, try testing stuff before you change it.)
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*Super armor is active while holding the skill key.
*Super armor is active while holding the skill key.
*A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster.
*A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster.
*If you release the skill key before reaching maximum charge, you will deal standard damage.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
*The damage increases every second
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice.
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice.
*Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.
*Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.
{{RFSkills}}
{{RFSkills}}
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