Wild Charge: Difference between revisions
The damage isn't increased unless it's fully charged, try testing stuff before you change it.
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(The damage isn't increased unless it's fully charged, try testing stuff before you change it.) |
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*Super armor is active while holding the skill key. | *Super armor is active while holding the skill key. | ||
*A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster. | *A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster. | ||
*If you release the skill key before reaching maximum charge, you will deal standard damage. | |||
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key. | *When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key. | ||
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice. | *A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice. | ||
*Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you. | *Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you. | ||
{{RFSkills}} | {{RFSkills}} |