Over Taker: Difference between revisions

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| [[Image:OTmove1.png]]  
| [[Image:OTmove1.png]]  
| '''Triple Punch'''
| '''Triple Punch'''
<br>Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback.<br>Canceling after the second punch with a skill works well.
<br>Three slow, but stunning punches. But with each hit, enemies are pushed back, <br>
with the third punch dealing heavy knockback.<br>Canceling after the second punch <br>
with a skill works well.
|-
|-
| [[Image:OTmove2.png]]
| [[Image:OTmove2.png]]
| '''Nasod Juggle Combo'''
| '''Nasod Juggle Combo'''
<br>Raven summons three metal spikes from the ground, launching the opponent into the air.<br>Hardly used because of the MP usage and poor juggle recovery.
<br>Raven summons three metal spikes from the ground, launching the opponent into the air.
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|-
| [[Image:OTmove3.png]]  
| [[Image:OTmove3.png]]  
| '''Meteor Punch'''
| '''Meteor Punch'''
<br>While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw.<br>Second hit stuns long enough to combo.<br><br>  
<br>While in the air; Ravens dives down, slams the enemy into the ground, then <br>
launches them with his claw.<br>Second hit stuns long enough to combo.<br><br>  


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|}<br>
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