Mortar: Difference between revisions

16 bytes added ,  13 February 2014
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(Description and details updated, duration removed, Updates section added)
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| [[Image:AutoMortar.png]]
| [[Image:AutoMortar.png]]
| '''[Active]''' Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location.
| '''[Active]''' Chung summons a mortar which fires bombs at targets. Whenever a target is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location.
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== Tips and Details ==
== Tips and Details ==
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]]
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]]
*The mortar is considered an entity rather than an objects, so mobs will target it.  
*The mortar is considered an entity rather than an object, so mobs will target it.  
**Unfortunately, one hit will destroy it.
**Unfortunately, one hit will destroy it.
**The mortar appears to be black on the enemy team to prevent confusion.
*The mortar appears to be black on the enemy team to prevent confusion.
*The distance between the mortar and the foe does not matter.
*The distance between the mortar and the target does not matter.
*With this skill, it is possible to use [[Mark of Commander|Commander's Mark]] in a combo that foes would escape otherwise.
*With this skill, it is possible to use [[Mark of Commander|Commander's Mark]] in a combo that foes would escape otherwise.
*The bombs cannot trigger [[Elements|attributes]] nor other special effects.
*The bombs cannot trigger [[Elements|attributes]] nor other special effects.
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