Dragon Nest: Abyss: Difference between revisions
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*[[File:DNA2.jpg|60px]] | *[[File:DNA2.jpg|60px]] | ||
'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br> | '''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br> | ||
*[[File: | *[[File:3-1-boss.jpg|60px]] | ||
'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br> | '''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br> | ||
*[[File: | *[[File:3-3-boss.jpg|60px]] | ||
'''Shadow Warrior''' - Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior'''. This version only has one sword and so cannot transform it into a boomerang like the boss version.<br> | '''Shadow Warrior''' - Similar to the [[3-3|Shadow Warrior]] in [[3-3|Bethma Lake (Night)]], but their attack are similar to '''Lizardman Warrior'''. This version only has one sword and so cannot transform it into a boomerang like the boss version.<br> | ||
*[[File:DNA3.jpg|60px]] | *[[File:DNA3.jpg|60px]] | ||
'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br> | '''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br> | ||
*[[File: | *[[File:3-3-1.jpg|60px]] | ||
'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind. | '''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind. | ||
*These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.<br> | *These enemies drop Heated Scales needed for crafting and are more common on the 'bottom' route through the stage.<br> | ||
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*[[File:Dunno.png|60px]] | *[[File:Dunno.png|60px]] | ||
'''Lizardman General''': This mob's attack virtually similar to '''Lizardman Warrior'''. | '''Lizardman General''': This mob's attack virtually similar to '''Lizardman Warrior'''. | ||
*[[File: | *[[File:3-3-boss.jpg|60px]] | ||
'''Shadow Warrior''': This mob's attack virtually similar when it appear as boss in [[3-3]]. | '''Shadow Warrior''': This mob's attack virtually similar when it appear as boss in [[3-3]]. | ||
*[[File:Dunno.png|60px]] | *[[File:Dunno.png|60px]] | ||
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-In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.<br> | -In Luto Mode, Dark Berauk is a regular enemy that appears throughout the stage.<br> | ||
-8/28/2013 KR: This miniboss became a General monster because there is no bottom path anymore.<br> | -8/28/2013 KR: This miniboss became a General monster because there is no bottom path anymore.<br> | ||
*[[File: | *[[File:3-3-boss.jpg|60px]] | ||
'''Shadow Warrior (Large)''' - A giant version of the Shadow Warrior boss in [[3-3|Bethma Lake (Night)]], except that it is larger and has much higher attack speed. | '''Shadow Warrior (Large)''' - A giant version of the Shadow Warrior boss in [[3-3|Bethma Lake (Night)]], except that it is larger and has much higher attack speed. | ||
<br> | <br> | ||
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|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
*[[File: | *[[File:3-2-trap.jpg|60px]] | ||
'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br> | '''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br> | ||
*[[File:Dunno.png|60px]] | *[[File:Dunno.png|60px]] |