Fatal Wound: Difference between revisions
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*If you continue to attack a target afflicted with this debuff, the duration will extend by a small amount depending on your damage output (not hits). | *If you continue to attack a target afflicted with this debuff, the duration will extend by a small amount depending on your damage output (not hits). | ||
**Additionally, if you attack them with '''Bleeding Slicer''' again before the debuff expires, you will "stack" the debuff (similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stacked up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game. | **Additionally, if you attack them with '''Bleeding Slicer''' again before the debuff expires, you will "stack" the debuff (similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stacked up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game. | ||
*When using '''Bleeding Slicer''' in air the attack launches the opponent while on ground it does just a short hitstun. | |||
*'''Bleeding Slicer''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after. | *'''Bleeding Slicer''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after. | ||
**The air version of '''Bleeding Slicer''' negates the weak hitstun, but activates slower. | **The air version of '''Bleeding Slicer''' negates the weak hitstun, but activates slower. |