Blaze Step: Difference between revisions

70 bytes removed ,  5 March 2014
no longer applicable
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(no longer applicable)
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** While this skill is activated, it interrupts combos with ease unless the opponent has Super Armor.
** While this skill is activated, it interrupts combos with ease unless the opponent has Super Armor.
** Difficult to get full hits on boss, because the high hit count cause them to go Super Armor, charge, or change stage quickly, making it difficult to stay in constant contact.
** Difficult to get full hits on boss, because the high hit count cause them to go Super Armor, charge, or change stage quickly, making it difficult to stay in constant contact.
* Fast [[Awakening Mode|Awakening Charge]] due to the number of hits.
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