Combat Ranger: Difference between revisions

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[[Image:SHOCK_HO.png|thumb]]
[[Image:SHOCK_HO.png|thumb]]


=== <br /><u>SHARP FALL!</u> ===
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'''This Skill is like the ^ ^ Z&nbsp;Stomp; it also requires you to be in midair when executed.'''
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! Image
This skill creates a small drill of energy around you, like a vertical spining kick. You then plummet to the ground, hitting repeatedly with the energy wave around your feet as shown in the picture. When you hit the ground, Rena bounces up a small amount, and a shockwave is emitted. This shockwave deals immense physical damage and also stuns *same as petrification but without the knockdown when the status is ended* the enemy for 3 seconds. Very nice damage, and the only truly radial skill Combat Ranger receives.
! colspan="2" | Shock Fall '''(LOCKED)'''
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| rowspan="6" | [[Image:Spinning_Kick.png|thumb]]
| '''MP Usage:'''
| '''200 MP'''
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| '''Cooldown:'''
| '''10 seconds'''
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| '''Skill Description:'''
| Plummet towards and stomp the ground, emitting a shockwave as you make contact which stuns enemies within range. '''You must be airborne to activate this skill.'''
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| '''Skill Mastery:'''
| '''(5SP) '''The shockwave deals 1802% physical damage, stunning opponents for 3 seconds.
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| '''Prerequisites:'''
| '''60SP''' invested in skill tree
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| '''Additional Info:'''
| As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a fairly sized range, so abuse mobs with it.
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