Delayed Fire: Difference between revisions

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*The additional damage is the Trap multiplier times a certain Multiplier.  
*The additional damage is the Trap multiplier times a certain Multiplier.  
*The Trap multiplier is different depending on the trap.
*The Trap multiplier is different depending on the trap.
**The Trap Multiplier also increases as the level of delayed fire increases.
*The Multiplier is the number of affected traps in play (includes twigs as well) minus one.  
*The Multiplier is the number of affected traps in play (includes twigs as well) minus one.  
**So when one trap is set off, the Multiplier is 0 giving no additional damage.
**So when one trap is set off, the Multiplier is 0 giving no additional damage.
*The maximum Multiplier possible is 5. Any additional traps will not increase the Multiplier.
*The maximum Multiplier possible is 5. Any additional traps will not increase the Multiplier.
*The Trap Multiplier increases as the level of delayed fire increases.
<br>Twigs shot after [[Delayed Fire]] is activated will do 133% physical damage. Normally Twigs will do 150% physical damage.
<br>Twigs shot after [[Delayed Fire]] is activated will do 133% physical damage. Normally Twigs will do 150% physical damage.
<br>[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
<br>[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
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