Explosive Fist: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*The first hit binds and heavily staggers enemies. | *The first hit binds and heavily staggers enemies. | ||
* | *Due to the large number of hits, '''Explosive Fist''' charges the [[Awakening Mode|Awakening Gauge]] at a good rate. | ||
**Also charges [[Way of the Sword#Aura_of_Vitality|Vitality gauge]] and depletes [[Way of the Sword#Aura_of_Destruction|Destruction mode]] at a good rate. | |||
**Also have a possibility of canceling a mana break. | |||
**Also is extremely effective in activating Rune Slayer's [[Power Chain]] passive. | |||
*Immune to [[Counterattack]]. | *Immune to [[Counterattack]]. | ||
*The number of hits from the explosion is reduced if used on a group of 3 or more. | *The number of hits from the explosion is reduced if used on a group of 3 or more. | ||
*Can be used to cancel the delay of Special Actives if used afterward. | *Can be used to cancel the delay of Special Actives if used afterward. | ||
*Allows you to create longer, stronger combos, as it gives a good stun and low knockdown rate. | *Allows you to create longer, stronger combos, as it gives a good stun and low knockdown rate. | ||
**Also resets knock up counter, allows you to launch enemy more than twice | **Also resets knock up counter, allows you to launch enemy more than twice | ||
*Can be used to reset KD counter if used as the final attack in a combo. | *Can be used to reset KD counter if used as the final attack in a combo. | ||
*If timed correctly will catch an enemy after a launch. | *If timed correctly will catch an enemy after a launch. | ||
<br> | <br> | ||