Nature's Force System: Difference between revisions

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As Rena's arrows require MP, Rena can also regenerate 5 MP/second by standing still. This is a good aspect in PvP as it helps Rena get more MP to unleash skills to support teammates. Rena's MP regeneration is half of Aisha's rate but can be sped up by [[Grand Archer]]'s [[Inducing Nature]].
As Rena's arrows require MP, Rena can also regenerate 5 MP/second by standing still. This is a good aspect in PvP as it helps Rena get more MP to unleash skills to support teammates. Rena's MP regeneration is half of Aisha's rate but can be sped up by [[Grand Archer]]'s [[Inducing Nature]].
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== Arrows ==
[[File:ShootingArrow.png|thumb|200px|Rena's Arrow Shot]]
[[File:Icearrow.png|thumb|Examples of Rena triple element shot]]
Like Aisha and Eve, pressing '''X''' button allows Rena to fire a magical projectile. This is highly useful as Rena's kicking range is shorter than other characters' normal attacks.<br>
Rena's arrows can be destroyed if an opponent counters them with a timed physical attack.<br>
If you are using a weapon with a level 3 burn, freeze, or poison [[Elements|attribute]], the arrow will change color and appear larger. However, unlike every other character, her kicks and [[Trapping Ranger]]'s Erendil have no outline or show of motion when attacking.<br>
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== Quick Recovery ==
Only Rena and [[Aisha]] have this feature. When hit in midair, they will quickly land on the ground, allowing them to escape combos. Continuous hits in midair will allow them to "bounce around," making it hard to pinpoint where they will land. This is also known as ''tumbling.''
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