Delayed Fire: Difference between revisions

Line 59: Line 59:
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still.
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still.
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
<br>The following traps are affected by [[Delayed Fire]]:
<br>The following traps are affected by [[Delayed Fire]]:
*[[Explosion Trap]]
*[[Explosion Trap]]
Line 66: Line 68:
*[[Eldrasil`s Rage]] (Only when another trap or twig is set off together)
*[[Eldrasil`s Rage]] (Only when another trap or twig is set off together)
<br><u>Trap (Twig) Stacking</u>
<br><u>Trap (Twig) Stacking</u>
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
<br>The initial twig shot from activating [[Delayed Fire]] will pierce up to two targets.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
*Can potentially hit 3 targets total.
<br>The twig shot from activating [[Delayed Fire]] can pierce up to two targets, so it has the potential to hit 3 targets total.  
*Only the initial shot will do the damage written in the skill description.
<br>Any twigs fired into the ground with >>^x with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again.
<br>Any twigs fired into the ground with >>^x with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again.
<br>When active, Twig shots from [[Night Watcher]]'s combo can also stack up on any target.
<br>When active, Twig shots from [[Night Watcher]]'s combo can also stack up on any target.
Line 85: Line 87:
<br><u>Trap Buff/Nerf Effect</u>
<br><u>Trap Buff/Nerf Effect</u>
<br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase.
<br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase.
*Twig shot explosions will do 133% physical damage. Normally Twigs will do 150% physical damage.
*Normal twig shot explosions (not the initial twig) will do 133% physical damage. Without [[Delayed Fire]] these twigs will do 150% physical damage.
*[[Trapping Arrow - Buster]] un-noted will have trap damage <u>decreased</u> by 5.88%.
*[[Trapping Arrow - Buster]] un-noted will have trap damage <u>decreased</u> by 5.88%.
*[[Trapping Arrow - Buster]] noted will have trap damage <u>increased</u> by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.)
*[[Trapping Arrow - Buster]] noted will have trap damage <u>increased</u> by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.)
1,897

edits