Delayed Fire: Difference between revisions
→Tips and Details
Line 59: | Line 59: | ||
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]] | [[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]] | ||
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still. | <br>While active, Rena's hands will glow, and you cannot recharge MP by standing still. | ||
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact. | |||
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it. | |||
<br>The following traps are affected by [[Delayed Fire]]: | <br>The following traps are affected by [[Delayed Fire]]: | ||
*[[Explosion Trap]] | *[[Explosion Trap]] | ||
Line 66: | Line 68: | ||
*[[Eldrasil`s Rage]] (Only when another trap or twig is set off together) | *[[Eldrasil`s Rage]] (Only when another trap or twig is set off together) | ||
<br><u>Trap (Twig) Stacking</u> | <br><u>Trap (Twig) Stacking</u> | ||
<br>The initial twig shot from activating [[Delayed Fire]] will pierce up to two targets. | |||
*Can potentially hit 3 targets total. | |||
<br>The twig shot from activating [[Delayed Fire]] | *Only the initial shot will do the damage written in the skill description. | ||
<br>Any twigs fired into the ground with >>^x with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again. | <br>Any twigs fired into the ground with >>^x with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again. | ||
<br>When active, Twig shots from [[Night Watcher]]'s combo can also stack up on any target. | <br>When active, Twig shots from [[Night Watcher]]'s combo can also stack up on any target. | ||
Line 85: | Line 87: | ||
<br><u>Trap Buff/Nerf Effect</u> | <br><u>Trap Buff/Nerf Effect</u> | ||
<br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase. | <br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase. | ||
* | *Normal twig shot explosions (not the initial twig) will do 133% physical damage. Without [[Delayed Fire]] these twigs will do 150% physical damage. | ||
*[[Trapping Arrow - Buster]] un-noted will have trap damage <u>decreased</u> by 5.88%. | *[[Trapping Arrow - Buster]] un-noted will have trap damage <u>decreased</u> by 5.88%. | ||
*[[Trapping Arrow - Buster]] noted will have trap damage <u>increased</u> by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.) | *[[Trapping Arrow - Buster]] noted will have trap damage <u>increased</u> by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.) |