Fatality: Difference between revisions

32 bytes removed ,  10 April 2014
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== Tips and Details ==
== Tips and Details ==
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*This skill will activate [[Vital Point Piercing]].
*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage.
**Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage.
*A successful Fatal hit is indicated by a !!.
*A successful Fatal hit is indicated by a !!.
*Odds are roughly estimated as follows:
*Odds are roughly estimated as follows:
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*If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
*If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
*You can continue to combo after fatality if the target was airborne.
*You can continue to combo after fatality if the target was airborne.
*This skill gives back decent MP. 15 MP per mob, so 5 or more mobs can give almost 100 MP back
*This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob. A weak hit will give 3 MP per mob.
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