Wind Wall: Difference between revisions
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== Requirements | == Requirements == | ||
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== Skill Information | == Skill Information == | ||
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! Skill Level !! Level Requirement !! Damage (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown | |||
|- | |||
| align=left | 1 || rowspan=2 | 50 || 123% || 9 || 4 Seconds || rowspan=8 | 200 MP || rowspan=8 | 16 Seconds | |||
|- | |||
| align=left | 2 || 129% || 10 || 4.4 Seconds | |||
|- | |||
| align=left | 3 || 134% || 11 || 4.8 Seconds | |||
|- | |||
| align=left | 4 || 140% || 12 || 5.2 Seconds | |||
|- | |||
| align=left | 5 || 145% || 13 || 5.6 Seconds | |||
|- | |||
| align=left | 6 || 151% || 14 || 6.0 Seconds | |||
|- | |||
| align=left | 7 || 156% || 15 || 6.4 Seconds | |||
|- | |||
| align=left | 8 || 162% || 16 || 6.8 Seconds | |||
|} | |||
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== Other Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
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! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval | |||
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! PvP !! PvE | |||
|- | |||
| 0.75 || 2.92 MP || ?? || ?? Seconds | |||
|} | |||
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== Tips and Details == | == Tips and Details == | ||
* | *[[Wind Ward]] can also be activated in mid-air. | ||
* | *[[Wind Ward]] is a excellent AoE mob-gathering, which is useful in secret dungeons. | ||
**When used on Type H he isn't able to absorb spores while the skill is active. | **When used on Type H he isn't able to absorb spores while the skill is active. | ||
*When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back. | *When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back. |