Anger of Raven: Difference between revisions

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==Tips and Details==
==Tips and Details==
*Damage includes the awakening attack bonus and is based on (physical attack + magic attack)/2.
*Damage does not includes the awakening attack bonus and is based on (physical attack + magic attack).
*Nasod core's attack '''ignores defense and defensive stances.'''
*Nasod core's attack '''ignores defense and defensive stances.'''
*The Nasod core no longer attacks when [[Blade Master]]'s [[Bloody Accel]] is activated. Instead, it will increase the core to maximum level.
*The Nasod core no longer attacks when [[Blade Master]]'s [[Bloody Accel]] is activated. Instead, it will increase the core to maximum level.
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**A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
**A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
*If the aura generated from the Nasod core kills an enemy, the core will not attack.
*If the aura generated from the Nasod core kills an enemy, the core will not attack.
*If the shock field activates a Mimic, the sound of the shock will change to the sound of activating the Mimic.
**This has been fixed in KR.
*Hyper active skills do not cause the Nasod core to attack.
*Hyper active skills do not cause the Nasod core to attack.
*When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated. 
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{{SpecialAbilities}}
{{SpecialAbilities}}
{{Guides}}
{{Guides}}
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