El Crystal Spectrum: Difference between revisions
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→Skill Information: Damage increase values added to tooltips
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| [[Image:SpectroElCrystal02.png]] | | [[Image:SpectroElCrystal02.png]] | ||
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. | | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. This will amount to about a 30% damage increase with all attacks, assuming maximum hits. | ||
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=== Mode Information === | === Mode Information === | ||
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| [[Image:InductionMode.png]] | | [[Image:InductionMode.png]] | ||
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, Projectiles will become smaller and faster, Beams will be broken up into several smaller beam-like projectiles (the bigger the beam, the more it breaks into), and only Beams/Electrons gain piercing property | | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, Projectiles will become smaller and faster, Beams will be broken up into several smaller beam-like projectiles (the bigger the beam, the more it breaks into), and only Beams/Electrons gain piercing property (meaning Beams/Electrons can hit twice); this amounts to an approximate 10% boost in damage with attacks affected. Penetration Electrons (e.g. [[Taser Pilum]]) will not have any damage reduction but only hit once. | ||
When targets are not within homing range, the lasers will scatter out randomly. | When targets are not within homing range, the lasers will scatter out randomly. | ||
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| [[Image:Fusion2.png]] | | [[Image:Fusion2.png]] | ||
| colspan="2" | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes, at the expense of a decrease in damage. The range of projectiles will be increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. It also increases the air dash limit. | | colspan="2" | '''[Active]''' This mode can only be activated through the Special Active skill [[Energetic Heart]]. In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes, at the expense of a decrease in damage. The range of projectiles will be increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. It also increases the air dash limit, the amount dependent on the skill level of [[Energetic Heart]]. In this mode all damage dealt with Spectrum-affected combos will deal an approx. 50% additional damage total. | ||
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=== Mode Information === | === Mode Information === |