El Crystal Spectrum: Difference between revisions
Adding more detail.
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| [[Image:SpectroElCrystal02.png]] | | [[Image:SpectroElCrystal02.png]] | ||
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will | | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will triple the beams and electrons, at the expense of decreasing beam/ball size and reducing damage to 45%. This will amount to about a 35% damage increase with all attacks, assuming maximum hits. | ||
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=== Mode Information === | === Mode Information === | ||
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| [[Image:InductionMode.png]] | | [[Image:InductionMode.png]] | ||
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, | | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, projectiles will become smaller and faster, beams will be broken up into several smaller beam-like projectiles (the number of homing beams is dependent on the number of hits in normal mode), and only Beams/Electrons gain piercing property (meaning Beams/Electrons can hit twice)at 55% damage; this amounts to an approximate 10% boost in damage with attacks affected. Electron balls and Penetration Electrons (e.g. [[Taser Pilum]]) will only hit once at 110% damage. Electron triangles can also deal multiple hits. Only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. | ||
When targets are not within homing range, the lasers will scatter out randomly. | When targets are not within homing range, the lasers will scatter out randomly. | ||
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| [[Image:Fusion2.png]] | | [[Image:Fusion2.png]] | ||
| colspan="2" | '''[Active]''' This mode can only be activated through the Special Active skill [[Energetic Heart]]. In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes | | colspan="2" | '''[Active]''' This mode can only be activated through the Special Active skill [[Energetic Heart]]. In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes. The range and speed of projectiles will be greatly increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. The number of homing beams/electrons is 3*(the number of hits in normal mode) and deals 25% damage per hit. Electron balls and Penetration Electrons will multiply by 3 and deal 50% damage per hit. All damage dealt with Spectrum-affected combos will deal a total 50% additional damage; however, like Induction mode, only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. Fusion mode also increases the air dash limit, the amount dependent on the skill level of [[Energetic Heart]]. | ||
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=== Mode Information === | === Mode Information === |