Valkyrie's Javelin: Difference between revisions

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*Even though each javelin's explosion hits seven times, each foe will only a max of seven hits.
*Even though each javelin's explosion hits seven times, each foe will only a max of seven hits.
**There is no limit on the damage from the javelins themselves. All six will damage a wide foe.
**There is no limit on the damage from the javelins themselves. All six will damage a wide foe.
*It is best to use this on opponents that are grounded in order to get the most damage. It is even better if the foe is super armored and not airborne, but you could use it on a foe that's just been slightly lifted since javelins will push them to the ground. It used on foes at high altitudes, they may avoid some of the explosive damage.  
*It is best to use this on opponents that are grounded in order to get the most damage. It is even better if the foe is super armored and not airborne, but you could use it on a foe that's just been slightly lifted since javelins will push them to the ground. If used on foes at high altitudes, they may avoid some of the explosive damage.  
*Best used on bosses that cover a large horizontal area, such as the [[2-x|Nasod Inspector]], the [[3-x|Ancient Bone Dragon]] and the [[6-2|Coral Sea Serpents]].
*Best used on bosses that cover a large horizontal area, such as the [[2-x|Nasod Inspector]], the [[3-x|Ancient Bone Dragon]] and the [[6-2|Coral Sea Serpents]].
*It is possible to catch the opponent.
*It is possible to catch the opponent.
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