Hell Drop: Difference between revisions
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Copperminep3 (talk | contribs) (→Tips and Details: Removed misinformation.) |
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#EE82EE;" | |- style="background:#EE82EE;" | ||
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|- | |- | ||
| align="left" | 20 || colspan="2" | 170% | | align="left" | 20 || colspan="2" | 170% | ||
| | |-| | ||
KR= | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#EE82EE;" | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage(Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown''' | |||
|- style="background:#EE82EE;" | |||
! Drop !! Outbreak !! Drop !! Outbreak | |||
|- | |||
| align="left" | 1 || rowspan="2" | 35 || colspan="2" | 105% || rowspan="20" | 8 || rowspan="20" | 8 || rowspan="20" | 100 MP || rowspan="20" | 8 Seconds | |||
|- | |||
| align="left" | 2 || colspan="2" | 108% | |||
|- | |||
| align="left" | 3 || 36 || colspan="2" | 112% | |||
|- | |||
| align="left" | 4 || 39 || colspan="2" | 115% | |||
|- | |||
| align="left" | 5 || 42 || colspan="2" | 119% | |||
|- | |||
| align="left" | 6 || 45 || colspan="2" | 122% | |||
|- | |||
| align="left" | 7 || 48 || colspan="2" | 125% | |||
|- | |||
| align="left" | 8 || 51 || colspan="2" | 129% | |||
|- | |||
| align="left" | 9 || 54 || colspan="2" | 132% | |||
|- | |||
| align="left" | 10 || 57 || colspan="2" | 136% | |||
|- | |||
| align="left" | 11 || 60 || colspan="2" | 139% | |||
|- | |||
| align="left" | 12 || 63 || colspan="2" | 143% | |||
|- | |||
| align="left" | 13 || 66 || colspan="2" | 146% | |||
|- | |||
| align="left" | 14 || 69 || colspan="2" | 149% | |||
|- | |||
| align="left" | 15 || 72 || colspan="2" | 153% | |||
|- | |||
| align="left" | 16 || rowspan=5 | -* || colspan="2" | 156% | |||
|- | |||
| align="left" | 17 || colspan="2" | 160% | |||
|- | |||
| align="left" | 18 || colspan="2" | 163% | |||
|- | |||
| align="left" | 19 || colspan="2" | 166% | |||
|- | |||
| align="left" | 20 || colspan="2" | 170% | |||
</tabber> | |||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | |||
<br> | <br> | ||
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*This skill can't be used if there are no targets. | *This skill can't be used if there are no targets. | ||
**With the release of the [[Aisha's Features|Memorize System]], you will only be able to memorize '''Hell Drop''' if there are targets around. This make the Memorization ineffective as the best time to utilize the Memorize System is when there are no targets to hinder the process. | **With the release of the [[Aisha's Features|Memorize System]], you will only be able to memorize '''Hell Drop''' if there are targets around. This make the Memorization ineffective as the best time to utilize the Memorize System is when there are no targets to hinder the process. | ||
<br> | |||
== Updates == | |||
*06/26/2014 KR | |||
**MP Cost increased to 100. | |||
<br> | <br> | ||