Hell Stone: Difference between revisions
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Copperminep3 (talk | contribs) (→Tips and Details: DC doesn't necessarily need the note to serve its purpose in this scenario. It helps in either case; it alone does NOT guarantee that Hell Stone will not KD.) |
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: #EE82EE" | |- style="background: #EE82EE" | ||
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|- | |- | ||
| align="left" | 20 || 322% || 451% | | align="left" | 20 || 322% || 451% | ||
| | |-| | ||
KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background: #EE82EE" | |||
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="2" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background: #EE82EE" | |||
! rowspan="2" | Primary !! rowspan="2" | Secondary !! colspan="2" | Normal !! colspan="2" | Awaken | |||
|- style="background: #EE82EE" | |||
! Primary !! Secondary !! Primary !! Secondary | |||
|- | |||
| align="left" | 1 || rowspan="2" | 35 || 195% || 205% || rowspan="15" | 2 || rowspan="15" | 5 || rowspan="15" | 3 || rowspan="15" | 6 || rowspan="15" | 100 MP || rowspan="15" | 10 Seconds | |||
|- | |||
| align="left" | 2 || 201% || 212% | |||
|- | |||
| align="left" | 3 || 36 || 208% || 218% | |||
|- | |||
| align="left" | 4 || 39 || 214% || 225% | |||
|- | |||
| align="left" | 5 || 42 || 220% || 232% | |||
|- | |||
| align="left" | 6 || 45 || 227% || 238% | |||
|- | |||
| align="left" | 7 || 48 || 233% || 245% | |||
|- | |||
| align="left" | 8 || 51 || 239% || 252% | |||
|- | |||
| align="left" | 9 || 54 || 246% || 258% | |||
|- | |||
| align="left" | 10 || 57 || 252% || 265% | |||
|- | |||
| align="left" | 11 || 60 || 258% || 272% | |||
|- | |||
| align="left" | 12 || 63 || 265% || 278% | |||
|- | |||
| align="left" | 13 || 66 || 271% || 285% | |||
|- | |||
| align="left" | 14 || 69 || 277% || 292% | |||
|- | |||
| align="left" | 15 || 72 || 284% || 298% | |||
</tabber> | |||
<br> | <br> | ||
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'''Description:''' There will be a 30% chance that the stone will not launch the opponent after the third hit. | '''Description:''' There will be a 30% chance that the stone will not launch the opponent after the third hit. | ||
*06/26/2014 KR | |||
**There will be a 20% chance to create a bigger Hell Stone that does 50% more damage and sucks enemies to the centre. | |||
<br><br><br><br><br><br><br><br><br><br><br> | <br><br><br><br><br><br><br><br><br><br><br> | ||
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** Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits | ** Another way to use Hell Stone without a wall near is to jump after casting and cast Flame Circle to get full hits | ||
**Since Aisha can move a little bit after the skill is cast, it is possible to hit the enemy back to try to keep them in Hell Stone's range. | **Since Aisha can move a little bit after the skill is cast, it is possible to hit the enemy back to try to keep them in Hell Stone's range. | ||
<br> | |||
== Updates == | |||
*06/26/2014 KR | |||
**Damage decreased. | |||
**Hitbox changed so it pull targets in then lifts them. | |||
**Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown. | |||
**Cooldown increased. | |||
<br> | <br> | ||