Impact Detonation: Difference between revisions
Chung balance, KR tab added, Tips and Details added, Trivia added, Updates added.
m (→Skill Note) |
(Chung balance, KR tab added, Tips and Details added, Trivia added, Updates added.) |
||
Line 5: | Line 5: | ||
|- | |- | ||
| [[Image:IDetonation.png]] | | [[Image:IDetonation.png]] | ||
| '''[Active]''' Chung | | '''[Active]''' Chung aims forward and fires a barrage of shots. Upon impact the shots will detonate, damaging any nearby targets. | ||
|} | |} | ||
<br> | <br> | ||
Line 18: | Line 18: | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
<tabber> | |||
NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | | ! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:#99CCFF;" | |- style="background:#99CCFF;" | ||
! Initial Shots !! Final Shot | ! Initial Shots !! Final Shot | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 15 || 228% || 456% || rowspan="20" | | | align="left" | 1 || rowspan="3" | 15 || 228% || 456% || rowspan="20" | 1 ~ 6 || rowspan="20" | 80 MP || rowspan="20" | 7 seconds | ||
|- | |- | ||
| align="left" | 2 || 233% || 466% | | align="left" | 2 || 233% || 466% | ||
Line 65: | Line 67: | ||
| align="left" | 20 || 48 || 325% || 651% | | align="left" | 20 || 48 || 325% || 651% | ||
|} | |} | ||
|-| | |||
KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#99CCFF;" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:#99CCFF;" | |||
! Initial Shots !! Final Shot | |||
|- | |||
| align="left" | 1 || rowspan="3" | 15 || - || - || rowspan="20" | - || rowspan="20" | 80 MP || rowspan="20" | 7 seconds | |||
|- | |||
| align="left" | 2 || - || - | |||
|- | |||
| align="left" | 3 || - || - | |||
|- | |||
| align="left" | 4 || 16 || - || - | |||
|- | |||
| align="left" | 5 || 18 || - || - | |||
|- | |||
| align="left" | 6 || 20 || - || - | |||
|- | |||
| align="left" | 7 || 22 || - || - | |||
|- | |||
| align="left" | 8 || 24 || - || - | |||
|- | |||
| align="left" | 9 || 26 || - || - | |||
|- | |||
| align="left" | 10 || 28 || - || - | |||
|- | |||
| align="left" | 11 || 30 || - || - | |||
|- | |||
| align="left" | 12 || 32 || - || - | |||
|- | |||
| align="left" | 13 || 34 || - || - | |||
|- | |||
| align="left" | 14 || 36 || - || - | |||
|- | |||
| align="left" | 15 || 38 || - || - | |||
|- | |||
| align="left" | 16 || 40 || - || - | |||
|- | |||
| align="left" | 17 || 42 || - || - | |||
|- | |||
| align="left" | 18 || 44 || - || - | |||
|- | |||
| align="left" | 19 || 46 || - || - | |||
|- | |||
| align="left" | 20 || 48 || - || - | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
Line 71: | Line 122: | ||
'''Name:''' Armor-Piercing | '''Name:''' Armor-Piercing | ||
'''Description:''' Does not explode and pierces 2 times. Changed to | '''Description:''' Does not explode and pierces 2 times. Changed to physical damage. | ||
<br><br><br><br><br><br><br><br> | |||
== Tips and Details == | |||
*Targets right in front of Chung take unlisted physical damage if they make contact with the cannon before he fires. | |||
<br> | |||
== Trivia == | |||
*The 07/04/2013 KR update was never applied in NA, so it uses 1-6 cannonballs and does not have to be held. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
* | *07/04/2013 KR | ||
**Changed so it only fires when key is being held. | **Changed so it only fires when key is being held. | ||
**Fires minimum 3 shots. | **Fires a minimum of 3 shots. | ||
*07/10/2014 KR | |||
**Cannonball usage changed. | |||
**Damage increased. | |||
<br> | <br> | ||