Mobile Shelling: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 97: Line 97:


== Tips and Details ==
== Tips and Details ==
*''After 07/10/2014 KR update:'' The missiles pierce twice and explode after traveling a set distance.  
*''After 07/10/2014 KR update:'' The missiles pierce twice and explode after traveling a set distance or hitting a third target.  
**Due to the explosion at the end, with proper spacing, it is possible to hit a single target twice with the same missile.
**Due to the explosion at the end, with proper spacing, it is possible to hit two targets twice with the same missile.
*One red cannonball is loaded for every two Siege Shelling shots fired; no target is required. Tactical Field - [[Tactical Field - Endurance|Endurance]] and [[Tactical Field - Raid|Raid]] fully reloads all red cannonballs upon activation.
*One red cannonball is loaded for every two Siege Shelling shots fired; no target is required. Tactical Field - [[Tactical Field - Endurance|Endurance]] and [[Tactical Field - Raid|Raid]] fully reloads all red cannonballs upon activation.
*[[Converted Warhead|Modified Warhead]] applies to this skill.
*[[Converted Warhead|Modified Warhead]] applies to this skill.
601

edits