PvP: Difference between revisions

209 bytes removed ,  15 July 2014
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To increase your rank, you must consistently win matches in Arena. Doing so will increase your AP Tier, an unspecified variable that can be determined by finding the amount of AP you receive from winning a 1v1 match. Upon reaching certain AP Tiers, you can rank up by winning a few matches at that tier. Conversely, you can rank down by consistently losing and dropping down AP Tiers. '''Take note that every time you rank up, your RP will be RESET to zero. Ranking down will yield a little bit of RP.'''<br>
To increase your rank, you must consistently win matches in Arena. Doing so will increase your AP Tier, an unspecified variable that can be determined by finding the amount of AP you receive from winning a 1v1 match. Upon reaching certain AP Tiers, you can rank up by winning a few matches at that tier. Conversely, you can rank down by consistently losing and dropping down AP Tiers. '''Take note that every time you rank up, your RP will be RESET to zero. Ranking down will yield a little bit of RP.'''<br>


You're able to find out what your AP gain is in 3 vs 3 as well. Your dividend is your AP gain during that game. What's left is for you to determine the divisor. The divisor is the average of your assists and kills, summed with 4 (if you won) or 1 (if you lost). If you're confused by how this goes, use this example:  
In 2v2 and 3v3, AP tier can be calculated using the formulas below.
(AP gain: 555. Kills: 3. Assists: 4. Did you win? Yes. Dividend = 555. Divisor = ((3 + 4)/2) + 4 = 7.5. 555/7.5 = 74 AP Tier)
 
n = Average of kills and assists [(K + A) / 2]
 
2v2 Win: (AP won) / (n + 3)
2v2 Lose: (AP won) / (n + 0.75)
 
3v3 Win: (AP won) / (n + 4)
3v3 Lose: (AP won) / (n + 1)


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