Code: Exotic: Difference between revisions

Line 188: Line 188:


==== '''Actives''' ====
==== '''Actives''' ====
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse;" width="0"
|-
!Image
!colspan="2"|Metal Dust
|-
|rowspan=6 |[[Image:Metal Dust.PNG]]
|'''MP Usage:'''
|30 MP
|-
|'''Cooldown:'''
|20 seconds
|-
|'''Skill Description:'''
|Summons particles of metal dust to revolve around you as a shield and enemies will continue to take damage if the character stands next to them during the effect. It lasts for 20 seconds and is a magical skill. (It is a special skill that needs to be unlocked.)
|-
|'''Skill Mastery:'''
|'''(5SP)''' '''200%''' initial magic damage, '''30%''' magic damage (1 hit per second)
|-
|'''Prerequisites:'''
|'''40SP''' invested in skill tree
|-
|'''Info:'''
|This skill can be used as a 'combo continuer' to prevent knocking down an enemy, before the final hit in '►►ZZZ' for instance. It is extremely useful for charging your Awakening bar, and deals high magic DoT (damage over time) as you attack.
|}




{| border="1"
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse;" width="0"
 
|-
|[[Image:Metal Dust.PNG|thumb|120px]]  
!Image
 
!colspan="2"|Mega Electronball
|'''Skill Name: Metal Dust (LOCKED)'''
|-
 
|rowspan=6 |[[Image:Mega Electronball.PNG]]
'''MP Usage:''' 30 MP
|'''MP Usage:'''
 
|30 MP (charged), 15 MP (non-charged)
'''Cooldown:''' 20 seconds
|-
 
|'''Cooldown:'''
'''Skill Description:''' Summons particles of metal dust to revolve around you as a shield and enemies will continue to take damage if the character stands next to them during the effect. It lasts for 20 seconds and is a magical skill. (It is a special skill that needs to be unlocked.)
|None
 
|-
'''Skill Mastery: (5SP)''' '''200%''' initial magic damage, '''30%''' magic damage (2 hits per second)
|'''Skill Description:'''
 
|Holding the skill's hotkey charges the electronball increasing its magic damage, range, and size. Releasing the hotkey fires an electronball from your hand.
'''Prerequisites:''' '''40SP''' invested in skill tree
|-
 
|'''Skill Mastery:'''
'''Info:''' This skill can be used as a 'combo continuer' to prevent knocking down an enemy, before the final hit in '►►ZZZ' for instance. It is extremely useful for charging your Awakening bar, and deals high magic DoT (damage over time) as you attack.
|'''(3SP)''' '''328%''' magic damage (charged), '''150%''' magic damage (non-charged)
 
|-
|'''Prerequisites:'''
|'''55SP''' invested in skill tree
|-
|-
 
|'''Info:'''
|[[Image:Mega Electronball.PNG|thumb|120px]]
|None
 
|'''Skill Name: Mega Electronball'''
 
'''MP Usage:''' 30 MP (charged), 15 MP (non-charged)
 
'''Cooldown:''' None
 
'''Skill Description:''' Holding the skill's hotkey charges the electronball increasing its magic damage, range, and size. Releasing the hotkey fires an electronball from your hand.
 
'''Skill Mastery: (3SP)''' '''328%''' magic damage (charged), '''150%''' magic damage (non-charged)
 
'''Prerequisites:''' '''55SP''' invested in skill tree
 
'''Info:''' None
 
|}
|}


==== '''Special Actives''' ====
==== '''Special Actives''' ====
245

edits