Junk Break: Difference between revisions
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*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. | *Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. | ||
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. | *There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. | ||
*Actual Damage is '''6703%(Magical)''' | |||
**Initial Drill : 223.1333% x 21 = 4685.7993% | |||
**Final Drill : 135.2% x 6 = 811.2% | |||
**Awaken Core Laser (Stack of 3) : 201% x 6 = 1206% | |||
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